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106,450 Commits over 3,836 Days - 1.16cph!

1 Year Ago
lorry_trailer wip material setup
1 Year Ago
Dual client/server var for ragdollmode
1 Year Ago
Rename teammates -> team
1 Year Ago
Fix bag quota counting too many bags Added toast when you assign a bag to another player
1 Year Ago
Finished porting "Core/Hair" to Rust Standard shader backend
1 Year Ago
use old upgrade sounds when creation effects are disabled
1 Year Ago
Change "bag gifting" option to from "friends" -> "teammates"
1 Year Ago
added effects.creationeffects convar (default true) debug.log cleanup fixed a few leaks fixed a bug where some creation effects would be at 0,0,0
1 Year Ago
merge from main
1 Year Ago
merge from creation_gibs
1 Year Ago
merge from building_skins_3
1 Year Ago
Backported extended UVSet in Blend4Way (82710) to /main/ferry_terminal
1 Year Ago
Apply to twig foundation
1 Year Ago
Added InstancedMeshFilter component (needs better name) & an editor tool to grab all meshes, materials & lods from RendererLOD(s) and store in the new PrefabAttribute
1 Year Ago
Start cleaning up code and move to properly named branch
1 Year Ago
Fixed a couple of shader compile errors when certain features are active
1 Year Ago
Use a separate convar for server ragdoll physics mode - ragdollmodesv
1 Year Ago
set culling off on plywood material to fix leaky shadow maps at lower settings
1 Year Ago
some tweaks to floor colliders
1 Year Ago
Refactor server emoji to use FileStorage, uses less IO
1 Year Ago
Fixed server provided emoji not working (broken several refactors ago)
1 Year Ago
Converted ragdoll and corpse to support both Client- and Server-side setup.
1 Year Ago
Merge fixes Fixed some tooltip changes on vending admin panel
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Merge from building_skins_3
1 Year Ago
Merge from tooltip_cleanup
1 Year Ago
Resend respawn info to the client when a bag is renamed
1 Year Ago
Merge from main
1 Year Ago
Fixed toggling team leader markers via eye icon not immediately hiding/showing team leader map markers Fixed delete button appearing when hovering over team leader markers
1 Year Ago
Player model and LOD setup
1 Year Ago
Merge from main
1 Year Ago
Force enable text on tooltip to maybe fix missing tooltips text in builds
1 Year Ago
Merge from main
1 Year Ago
Fixed non-shipping container gibs getting tint colours
1 Year Ago
Fixed physics troubles with buoyancy and positioning
1 Year Ago
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1 Year Ago
Fix shipping container blocks randomising colour when the server loads
1 Year Ago
Work in progress for: - Player corpse and ragdoll are no longer separate. The corpse is also the ragdoll. No more issues with corpse vs. ragdoll position not lining up. - Simulate ragdoll movement on the server side and sync to clients. This means good behaviour on server-side sim objects like vehicles. - Can revert to the old system for now by setting physics.serversideragdolls to false.
1 Year Ago
compile fix
1 Year Ago
creation gib sounds
1 Year Ago
merge from main/ping-sounds
1 Year Ago
ping sounds
1 Year Ago
Bugfixes
1 Year Ago
Show tooltip if a player doesn't hold down the button to delete a bag
1 Year Ago
Added UV2 and UV3 to each layer "UV Set" option in "Rust/Standard Blend 4-Way"
1 Year Ago
Cleaned up old temp lighting from the scene.
1 Year Ago
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1 Year Ago
Pick nexus server list realm based on build info Fix nexus category button not updating properly Fix nexus tab shown by default