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106,444 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Improved leniency when pinging dropped weapons
1 Year Ago
Fixed pings aimed at points of interest (nodes/chests/etc) also spawning a hostile ping
1 Year Ago
Merge from main
1 Year Ago
Re-enable showing an occupied symbol on camper respawn options, but don't show it when displaying a respawn option while the player is alive and viewing their map
1 Year Ago
Updated explosion_underwater_surface for the new water
1 Year Ago
merge into experimental
1 Year Ago
merge into main
1 Year Ago
lowered number of PFX during creation effect fixed triangle foundations walls not active during creation effect
1 Year Ago
Refactoring & auto ingest all building block prefabs into the instanced render system
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
shipping container sitem
1 Year Ago
merge from main
1 Year Ago
merge from respawn_options_connect_fix
1 Year Ago
Electric fan / meshes, textures, LODs and prefabs
1 Year Ago
fixed wall.right LOD3 being off
1 Year Ago
merge from creation gibs
1 Year Ago
Fixing offsets/rotations in foundations on some tiers to unify the system to the same pivot location
1 Year Ago
folder updates, anim exports, animator updates
1 Year Ago
Send respawn options to player when they first connect to server
1 Year Ago
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1 Year Ago
Bullet/blunt/slash/stab water impacts no longer fill rate performance hogs, and look nicer.
1 Year Ago
merge from main
1 Year Ago
merge from sleeping_bag_delete_tooltip
1 Year Ago
merge from camper_respawn_option_fix
1 Year Ago
Water splash material vertex lit instead of emissive, uses a healthier texture atlas.
1 Year Ago
merge from skinradius_cmd_2 -> main
1 Year Ago
Added `upgrade_radius` based on the same code as `skin_radius`
1 Year Ago
Fix errors running ferry_terminal scene in editor
1 Year Ago
merge from main
1 Year Ago
merge into main from creation_gibs
1 Year Ago
compile fix
1 Year Ago
Redo skin_radius command in a way that won't cause merge conflicts
1 Year Ago
ground position fix
1 Year Ago
Fix merge
1 Year Ago
WIP info popup for connecting to nexus
1 Year Ago
merge from main -> skinradius_cmd
1 Year Ago
merge into experimental
1 Year Ago
merge into main
1 Year Ago
Removed old button to unclaim public beds
1 Year Ago
aircon unit wip lorry trailer, added back light, balancing vertex blending more
1 Year Ago
menu option to disable creation effects
1 Year Ago
merge from main
1 Year Ago
missing footstep anim events added
1 Year Ago
fixed an incorrect gib assignment for adobe foundation wall
1 Year Ago
More cleanup and refactoring
1 Year Ago
merge from main -> global_networked_bases
1 Year Ago
Apply #if CLIENT to SleepingBagButton fix compile errors in #SERVER
1 Year Ago
merge from main -> sleeping_bag_delete_tooltip
1 Year Ago
merge from main