reporust_rebootcancel

106,455 Commits over 3,836 Days - 1.16cph!

1 Year Ago
merge from building_skins_3
1 Year Ago
merge from creation_gibs/
1 Year Ago
compile fix
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge from creation_gibs
1 Year Ago
subtracting 82616
1 Year Ago
codereview changes
1 Year Ago
merge from main
1 Year Ago
merge from save238
1 Year Ago
merge from respawn_changes
1 Year Ago
subtacting 82632
1 Year Ago
Finalizing backup
1 Year Ago
Disable DeleteButton in prefab & remove SetActive(false) from OnEnable()
1 Year Ago
Renamed Ashtrays to match naming convention
1 Year Ago
Renamed Scatter Cigarettes to match naming convention
1 Year Ago
Added and Setup Cigarette Scatter Meshes
1 Year Ago
Fix NRE when opening map with sleeping bag on it
1 Year Ago
Rebuilt Handmade Shotgun Shell World Model
1 Year Ago
Finished porting "Core/Foliage" to Rust Standard shader backend
1 Year Ago
Started cleaning-up/nuking Core
1 Year Ago
lorry trailer wip material setup
1 Year Ago
Added Third Ash Tray Variation Completed Third Ash Tray Prefab
1 Year Ago
final weapon configs
1 Year Ago
more configs...
1 Year Ago
Updated and Fixed Handmade Shotgun Shell World Model LOD error
1 Year Ago
more weapon configs...
1 Year Ago
merge from main
1 Year Ago
merge from save238 - continued crash troubleshooting, subtracted respawn_changes
1 Year Ago
subtracting merge from respawn_changes
1 Year Ago
Created Ash Trays and Cigarettes Prefabs
1 Year Ago
merge from main
1 Year Ago
subtracting 82586 and 82554 - crash investigation
1 Year Ago
manifest
1 Year Ago
More peg configs, more manual render bound overrides where needed.
1 Year Ago
Set manual render bounds for l300
1 Year Ago
Autoset skips items with manual render bounds set.
1 Year Ago
more weapon peg setup
1 Year Ago
quarry track - flipped uvs on track belt
1 Year Ago
Minor post-merge cleanup
1 Year Ago
Merge selected changes from RagdollReqrite -> PhysicsLayerRevamp. This merge is actually basically everything from the branch EXCEPT the actual ragdoll rewrite, as it seems we'll need to go a different direction on the rewrite itself. I should really have put these other changes (the prefab updates, the corpse improvements) in this base branch instead from the start.
1 Year Ago
merge from main
1 Year Ago
First bunch of weapons with new peg setup for horizontal/vertical mount styles
1 Year Ago
Merge Main -> PhysicsLayerRevamp
1 Year Ago
merge from save238 - staging wipe
1 Year Ago
subtracting merge from creation gibs
1 Year Ago
merge from respawn_changes
1 Year Ago
max sleeping bags 10 -> 15
1 Year Ago
merge from main
1 Year Ago
Merge Main -> RagdollRewrite