128,905 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
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                merge from Anisotropic_Horse_Materials
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Converted horse materials to standard anisotropic
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Tweaked ballista shooting point, easier to aim
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▆▍▉▄███▇▉ ▉▇▆▇▅ ▆▆▋▆▅▆▅▌█▌.
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixing ballista fire anims overshooting issue
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked catapult deployment so deploying it on a cliff is easier
 
                
                
                
                
                
             
         
        
            
            
            
                
                ballista weapon anim updates, added ballista mount anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixing skinning for ballista mount rig
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added defines for each indirect lighting flag
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed indirect lighting for materials that used the Only GI rendering path
 
                
                
                
                
                
             
         
        
            
            
            
                
                FastDebugDraw: Established compatibility with the current DDraw system (fixed)
 
                
                
                
                
                
             
         
        
            
            
            
                
                FastDebugDraw: Established compatibility with the current DDraw system
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated minicrossbow viewmodel and world model rigs with latest weapon mesh and updated viewmodel prefab material paths
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce foot sliding, rebuild manifest, fix charge
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated Textures LODs and guidemesh for static ballista
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup crocodile fsm and animator
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed new horses not getting included in TriggerComfort, preventing them contributing to comfort
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel mini crossbow
- reduced dryfire repeat rate
- cleanup, removed uneeded model prefab, renaming
 
                
                
                
                
                
             
         
        
            
            
            
                
                Warming and cooling Tea variations 
added warming and cooling tea 
updated decal sheet to include warming and cooling tea icon
 
                
                
                
                
                
             
         
        
            
            
            
                
                Texture updates and LODs for Ballista Mounts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from tiger as there are a lof of shared improvements that need to be ported
 
                
                
                
                
                
             
         
        
            
            
            
                
                Towing ropes now do a quick pass to ensure they are consistent lengths
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added debug.debugboatissue, prints out a bunch of stuff if the player is mounted to a rowboat
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bring over locomotion improvements from tiger branch
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Added Mini Crossbow to T1 Tech Tree (now craftable)
NOTE: Temprorary placement on tree. Final placement not decided
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed invisible mini crossbow viewmodel (due to recent model changes)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Static ballista protection and health
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed both wooden shields not colliding with vehicles when dropped in the world
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent siege tower from closing door as a player walks into it (whilst opening)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added groundwatch to the static ballista
 
                
                
                
                
                
             
         
        
            
            
            
                
                sliding ragdoll triggered through velocity rather than just a timeout (still has a small time threshold to avoid getting flung off with a spike)
- also allowed slide state to be exited if you're at near-zero velocity, stops horse getting stuck on steep cliff edges in some cases and not being about to mount them or move them without getting ragdolled
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix shields able to be hit when not in the players hand
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked both ballista deploy volumes
 
                
                
                
                
                
             
         
        
            
            
            
                
                More blockouts added to ziggurat scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                - Added natural beehive (drops honeycomb)
- Honeycomb description
- Manifest
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added threshold to horse ground alignment to make it less noisy when stopped on uneven terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported vineswing player viewmodel and worldmodel anim tests to misc folder
 
                
                
                
                
                
             
         
        
            
            
            
                
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                update to med assault rifle skin forestock - widened to fit hand on both viewmodel and world model
 
                
                
                
                
                
             
         
        
            
            
            
                
                added two convars to disable temp ragdolling of players and horses separately, both enabled by default
- allowplayertempragdoll
- allowhorsetempragdoll
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated ziggurat level, added entrance blockout
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restored min sliding time before ragdolling (5s)