reporust_rebootcancel

134,709 Commits over 4,324 Days - 1.30cph!

11 Months Ago
Add extra phrase to show both building block and door upkeep brackets in the TC loot panel
11 Months Ago
Add support for doors to have their own upkeep brackets and calculate upkeep seperately in softcore mode - store List<Doors> per building - calculate different upkeep brackets for doors vs building blocks - show both "10 blocks at 10%, 5 doors at 20%" in TC tooltip if doors are on the base Placeholder values for door upkeep brackets
11 Months Ago
wip patched in DBS
11 Months Ago
New: TickInterpolatorCache - a sparse, bulk TickInterpolator array - Comes with it's own stress tests (they pass, but need to investigate perf) - Depends on PlayerCache, but I need to modify it to provide more stability Building block towards jobifying tick history processing. Tests: ran unit tests
11 Months Ago
merge from softcore_update
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fixed corpses deploy check hitting themselves and preventing ground missing repositioning
11 Months Ago
merge from respawn_changes -> softcore_update
11 Months Ago
Potential fix for anims not being cancelled properly
11 Months Ago
female prefab setup
11 Months Ago
merge from jungle_building_skin_merge
11 Months Ago
Added a new filtering mode for DeployVolume.Check, allowing us to ignore specific types Container corpses now ignore the DebrisEntity type, this was preventing them to spawn in some cases
11 Months Ago
rebuilt manifest
11 Months Ago
Only merge backpack partial stacks if something is taken from the backpack for the reclaim system
11 Months Ago
Make backpack dropped on death if not reclaimed instead of staying on the corpse - backpack still stays on player if you are wounded in softcore (to enforce reclaim of backpack contents)
11 Months Ago
Horse costume lods
11 Months Ago
Move drop backpack to `WoundedStartSharedCode()`
11 Months Ago
Fix drop backpack for wounding not being called when the player is set to crawling
11 Months Ago
Make sure "drop backpack on death" is only called when they die and not when they are wounded - no change to behavior, fixes convars for "drop backpack on death vs wound"
11 Months Ago
Removed OnDied(null) in BaseCombatEntity AdminKill, was added when refactoring corpses spawning
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Handle all default items, not just rocks and torches
11 Months Ago
Corpse spawning checks fixes
11 Months Ago
Range checks, wip
11 Months Ago
Chicken costume burst cloth setup
11 Months Ago
Ensure rocks, torches and other starting items are never reclaimed
11 Months Ago
11 Months Ago
Port all new fixes and refactors from InstancedDebugDraw to IndirectInstancing
11 Months Ago
removed unnecessary NoAlias attribute
11 Months Ago
fixes and tuning improvements - corrected indexing mistakes that caused water to flow generally eastwards and slope angle to just be wrong - water height threshold to stop ocean eroding seafloor - sediment depositing uses timestep to help tuning be more consistent - cleanup
11 Months Ago
Boomerang -> jungle_update
11 Months Ago
main -> Boomerang
11 Months Ago
Adjusted icon again
11 Months Ago
More compile errors
11 Months Ago
- Compile errors - Recalculate bounds
11 Months Ago
Fixed some weird sticking issues with boomerangs. Explore some sticking behaviour with entities
11 Months Ago
Added AO and specular to Beenie Hat
11 Months Ago
merged from jungle_building_skin
11 Months Ago
Reduced snake health
11 Months Ago
Custom SMG - Narrowed 3P sight to match the 1P model
11 Months Ago
Venom icon settings
11 Months Ago
merge from main
11 Months Ago
Don't reclaim loot when respawning if the player is F1 killing - ignore situations where you are F1 killing after being wounded
11 Months Ago
Fix 100% of clothing being reclaimed on death instead of 0% of clothing
11 Months Ago
merge from softcore_update
11 Months Ago
merge from softcore_update -> respawn_changes
11 Months Ago
Just use TC privilege + original owner ID when checking a player can repair the corpse
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fix croc struggling to ever catch up if a player runs past but never attacks them to piss them off
11 Months Ago
Minor code cleanup