reporust_rebootcancel

135,310 Commits over 4,324 Days - 1.30cph!

11 Months Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
11 Months Ago
Merge from softcore_update
11 Months Ago
Fixed args error when attempting to invite players to a team while the team is full (use ShowToast method instead of running command)
11 Months Ago
MIP tweaks & texture size optimizations
11 Months Ago
merge from fix_building_split_corpses -> main
11 Months Ago
Fix building split being incorrect because it was iterating over the decayEntiites field instead of the parameter fed into the method - make method static so it can't unintentionally read fields - switch decayEntities -> list variable
11 Months Ago
Tested turning off MIP streaming on the base atlas.
11 Months Ago
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11 Months Ago
Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server) Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces Create new TraceRealm method that doesn't only work on entities
11 Months Ago
Clean: variable rename Tests: none, trivial change
11 Months Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
11 Months Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
11 Months Ago
Add terrain occlusion culling to the instanced renderer (WIP)
11 Months Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
11 Months Ago
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11 Months Ago
Update rust editor loadout to be more representative
11 Months Ago
Fix log spam when croc charge fails
11 Months Ago
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11 Months Ago
merge from store-ui-2025-april
11 Months Ago
Prefabbed up vines kits made so far. Added to asset gym.
11 Months Ago
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11 Months Ago
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11 Months Ago
turned specular glare value down from 1.75 to 1.25
11 Months Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
11 Months Ago
merge from main
11 Months Ago
jungle power box prefabs, lods, collision and fixes
11 Months Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
11 Months Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
11 Months Ago
merge from softcore_update/deployable_corpse
11 Months Ago
Fixed corpses not spawning when killed by a non authed player
11 Months Ago
Retain item ownership after throwing and picking up the boomerang
11 Months Ago
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11 Months Ago
rug_deployment_fix -> main
11 Months Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
11 Months Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
11 Months Ago
Disabled ShowHealthInfo on towel corpses
11 Months Ago
Can now pickup bag and beds corpses, gives you the broken item
11 Months Ago
Fix release build
11 Months Ago
main -> rug_deployment_fix
11 Months Ago
Add frustum culling to the instanced calls
11 Months Ago
Cherry pick quality_level_squash
11 Months Ago
main -> Boomerang
11 Months Ago
main -> jungle_update
11 Months Ago
Vending Machine consumes the same amount of power as fridge
11 Months Ago
Bugfix: NativeList.Expand now properly clean us old list Tests: none, trivial change
11 Months Ago
Fixing some changed/broken settings on the new IO stuff
11 Months Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam
11 Months Ago
Fixed ContainerIOEntity not passing the argument loot panel over, was instead passing the hard coded loot panel
11 Months Ago
Improve crocodile twig destruction edge cases when multiple buildings blocks are connected
11 Months Ago
merge from main