reporust_rebootcancel

106,507 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Merge from more_map_markers (better display and management of map markers)
1 Year Ago
More validation
1 Year Ago
Can now hold shift while on the industrial filter config UI to copy and paste configs into/from JSON from the system copy buffer
1 Year Ago
Applied click and hold behaviour to clusters
1 Year Ago
Reworked into a press and hold button
1 Year Ago
First pass on a confirmation prompt for deleting sleeping bags on map screen
1 Year Ago
Merge from main
1 Year Ago
Merge from building_skins_3
1 Year Ago
Fix spray can not being able to colour shipping container blocks (Don't hard code the skin id, exposed a supports colour change toggle on the BuildingGrade asset)
1 Year Ago
Merge from main
1 Year Ago
Parent merge
1 Year Ago
Preview scene changes
1 Year Ago
Fixed points of interest from an old server appearing briefly on the map when connecting to a different server in the same session
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Calculate X offset correctly using Z size for standing racks.
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
misc refactor & fixes
1 Year Ago
Skin bundle update
1 Year Ago
merge from main -> respawn_changes
1 Year Ago
merge from main
1 Year Ago
▋▌▌▇▋ █▇▊█▄ ▅█▅▊▄ - ▋▇▆▄▄▇█▍▆▊ ▋▆▅▄▅▉ ▊▍▄▉▍▌▍ - ▇▆▌▋▌▇▌█▉ ▄▉▆▌█▉ ▉▌▇▌▉▊▄ - ▆▆▉▇▉▉▉▄ ▄▄▌ ▇▌▋▆▉▊ ▊█▅▅▅ - ▉▋▆▄ ▄█▆▆▅ - ▆▆▇▄▊▅▉ ▋▆▍█▄██ ▉▉▌▆▆▊▆ / ▄▉▍▅▊▌▄ ▉▉▅▌▋▍
1 Year Ago
Setup Handmade Shotgun Shell Ammo Box World Model (Empty Variation)
1 Year Ago
Setup Handmade Shotgun Shell Ammo Box World Model (Half Variation)
1 Year Ago
Setup Handmade Shotgun Shell Ammo Box World Model Prefab Added Handmade Shotgun Shell Ammo Box World Model Materials
1 Year Ago
Flag enabled in standalone on shipping container skin
1 Year Ago
Setup Handmade Shotgun Shell Ammo Box Folders Added Handmade Shotgun Shell Ammo Box Model Variations
1 Year Ago
merge from main
1 Year Ago
merge from keycard_durability_fix
1 Year Ago
merge from unlockall_safeguard
1 Year Ago
merge from main
1 Year Ago
changed import settings on collider meshes for SC skin
1 Year Ago
more accurate colliders for SC floors
1 Year Ago
fixed offset in SC triangle.spiral prefabs
1 Year Ago
Fixed compile error due to infinite ammo convar being defined inside #CLIENT accidently
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
merge from infinite_ammo_convar
1 Year Ago
Fixed corpse & skull not having name hidden in streamer mode
1 Year Ago
▌▉█▇▋▋█▉▆▉_▆▊▆▋▊█▊▆▌▌▋▅ ▌▊▉▊▅▄ █▇▄▉ ▄▄▍▅▄▇▅ █▉ ▄▋▊▊█▆██▋▄▉▄▍▇▊▊▌▌ ▅▊█ ▅▍▉ ▊▊ ▆▌▉█ ▇▄█▆▊▇▆▍ ▄█ ▋▊▋▇██▄▊▆▉▅▉▄▋▅▍▌▄ ▍▌▄
1 Year Ago
Displaying softside detail up to last LOD, at the cost of an extra drawcall on walls
1 Year Ago
Fix infinite ammo being defined inside #EDITOR block, refactored `UsingInfiniteAmmoCheat` property while fixing
1 Year Ago
Fixed incorrect SC convex roof piece highlight - bad transforms
1 Year Ago
merge from main -> infinite_ammo_convar
1 Year Ago
fixed SC floor frames gibs assignment
1 Year Ago
fixed SC foundation hole nexto adjacent tiers
1 Year Ago
eliminating gap between roof and wall from LOD2
1 Year Ago
fixed regression disabling tint on shipping container material