reporust_rebootcancel

153,382 Commits over 4,536 Days - 1.41cph!

11 Months Ago
conditional art models, textures, material and initial prefabs setup
11 Months Ago
unlock test
11 Months Ago
Added sounds and support for an audio cue for when the wheel is centred
11 Months Ago
Realign rear turret again
11 Months Ago
Merge from shadow_cascades_light_leak_fix
11 Months Ago
Merge from main
11 Months Ago
Warhammer store page
11 Months Ago
edited small engine anims as they were too subtle previously
11 Months Ago
Add PlayerBoatPrivilege derived from VehiclePrivilege, overrides looking at engine. Make LookingAtEngine virtual on VehiclePrivilege. Added PlayerBoat.GetParentPlayerBoat as an easy way for an entity to find it's parent boat.
11 Months Ago
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11 Months Ago
Recreate the left,right and single 50 cal entities with the new prefabs Get it hooked up like before
11 Months Ago
Fix NRE in server builds when scientists are talking to each other
11 Months Ago
- Create buffers with correct flags according to `buffer_upload_mode` - Set default buffer upload mode to be "indirect" (1) - Disallow changing `buffer_upload_mode` during gameplay
11 Months Ago
Update: refactor ServerUpdateOcclusionParallel to allow for experimental changes Tests: compiles in editor
11 Months Ago
added boat_construction_plans + boat_construction_plans_diff to differentiate itself from building plans colour more inline with icon
11 Months Ago
backpack unlock
11 Months Ago
Large backpack rarity
11 Months Ago
Play cannon fire fx when shooting the cannon, add effect recycle to cannon fx.
11 Months Ago
naval_update -> pt_boat_2
11 Months Ago
xmas ceilingpaper tweaks
11 Months Ago
Update: add a bunch of optimization TODO notes for UsePlayerUpdateJobs 2 Gathered from inspecting 330p server snapshot from a late-in-the-patch-cycle server. Will clean-up before merge. Tests: none, trivial merge
11 Months Ago
Fix cannonballs hiding the rpg prefab until they were moving rather than their own visuals. wtf
11 Months Ago
Add projectile info for cannonballs
11 Months Ago
iterations on the plank audio files
11 Months Ago
Added warhammer store page prefabs, using placeholder assets for now Added a scroll view to the store DLC page
11 Months Ago
RPG7 - adjusted weapon position on wild west DLC racks
11 Months Ago
texture import setting tweaks to xmas floor and ceilingpapers
11 Months Ago
RPG7 - weapon rack peg adjustment to fix clipping
11 Months Ago
RPG7 - world model collider and weapon rack adjustments
11 Months Ago
added gibs for the boat building platform and correct referenced them in .deployed prefab. fixed shading issues on platform
11 Months Ago
structure to query drag by angle from flattened pre-baked data (dummy data for testing)
11 Months Ago
edited vm rpg skin anims
11 Months Ago
Merge from boat_building
11 Months Ago
Fix steering wheel/mailbox issue (properly this time?)
11 Months Ago
enabled texture streaming (mips) on halloween wallpaper textures
11 Months Ago
Merge from parent again
11 Months Ago
moved rotation guides on wallpaper guides to the top so they're visible with new guide shader
11 Months Ago
merge from Project_Hammer
11 Months Ago
Fixed NRE on boot caused by chicken coops
11 Months Ago
artist pack branch
11 Months Ago
Buildfix: add missing CLIENT guards Tests: build all configs locally
11 Months Ago
Revert rotations on guide mesh now that the animation is fixed
11 Months Ago
updated anchor.deployed to now properly reference anchor gibs
11 Months Ago
wip xmas ceilingpaper
11 Months Ago
Fix steering wheel id
11 Months Ago
anim update based on feedback
11 Months Ago
11 Months Ago
Merge from parent
11 Months Ago
Merge from boat_building
11 Months Ago
Merge from steering_wheels_fix