reporust_rebootcancel

137,393 Commits over 4,474 Days - 1.28cph!

12 Months Ago
merge from main
12 Months Ago
subtract 128316 fix_nametags_terrain_holes
12 Months Ago
merge from tutorial_video_fix_3
12 Months Ago
Fix layer of hexagon tile collider
12 Months Ago
Ensure prioritising premium will cancel currently running query the same as the cache does
12 Months Ago
Ensure 'prioritise premium' works on community servers
12 Months Ago
Fix issues with the friends name not showing if theres only 1 on another server
12 Months Ago
Ensure cancel button works correctly on the browser
12 Months Ago
Force 'applyfilters' after any kind of refresh
12 Months Ago
Invert players search
12 Months Ago
check for 'no servers' after tying in the search bar so the icon doesnt popup all the time
12 Months Ago
Remove testing force code
12 Months Ago
Better map screens Seperate off new material Bunch of methods from regular in game map
12 Months Ago
merge from steamcrafting_fixes
12 Months Ago
merge from invis_overlay_quality_fix
12 Months Ago
merge from fix_nametags_terrain_holes
12 Months Ago
merge from ban_notifications_fix
12 Months Ago
merge from new_menu2
12 Months Ago
merge from tutorial_video_fix_3
12 Months Ago
merge from scene_warmup_fixes
12 Months Ago
Fix ChocolateEgg_COL and snow_pile_3x6_LOD2 not having read/write enabled
12 Months Ago
Fix hexagon tiles using LOD0 mesh as their collider Mark LOD3 as read/write enabled
12 Months Ago
Add some more null checks to BikeVehicleAudio
12 Months Ago
Fix range_terrain_slope collider missing read/write
12 Months Ago
Fix bank vault missing read/write on colliders (LOD3 meshes)
12 Months Ago
naval_update -> scientist_rhib
12 Months Ago
Fix prefabs in assets/scenes/release and assets/scripts not packed for custom maps to use
12 Months Ago
main -> naval_update
12 Months Ago
Use a relatively small render texture for display Seems to work in most cases (since the video is transcoded)
12 Months Ago
Try just bundling the video and play it that way (its very small 2MB~), so should be very low impact
12 Months Ago
Mark coat_hanger collision meshes as read/write
12 Months Ago
Never destroy the currently displayed texture on the loading screen Only free old textures after we have loaded new ones
12 Months Ago
Prevent fall damage sfx playing when in debug.invis
12 Months Ago
Cozy Beanbag Seat - Updated textures and materials, updated WIP gibs
12 Months Ago
z data error
12 Months Ago
merge from main
12 Months Ago
properly attach egg to hands during animations
12 Months Ago
main -> new_menu2
12 Months Ago
Fix ban notifications not coming in
12 Months Ago
Disabled mip map limits on cannot_see_icon to fix low resolution debug.invis icon overlay when using low graphics settings
12 Months Ago
Update: shaping up SendEntityUpdates, not complete I'll need to refactor out sending logic from parallel server occlusion, and reuse some previous results, but at this point the direction is clear Tests: compiles in editor
12 Months Ago
Fix tugboat, scraptranspoheli light lods -> dynamic
12 Months Ago
WIP on farm barge
12 Months Ago
Update protobuf deserialization of navdata
12 Months Ago
add bootleg ambient boost gradient to see if we can get some more ambient light at 7 am
12 Months Ago
fix clouds null ref outside play mode (introduced with demo timescale fix)
12 Months Ago
Fix compile errors
12 Months Ago
Fix query vis job runner not ignoring terrain holes.
12 Months Ago
Chandelier raise/lower interaction priotity logic
12 Months Ago
Rebase on current /main