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158,026 Commits over 4,566 Days - 1.44cph!

11 Months Ago
ScientistBoatOilrigManager: Fix collection was modified error.
11 Months Ago
Glow eyes repose - added new mesh for the glowing eyes
11 Months Ago
handle height comparison on all bake shore vector data when applying, only 1 of the 4 data arrays was doing it correctly
11 Months Ago
Snowman Helmet reposed
11 Months Ago
Allow wooden barricades in the deep sea
11 Months Ago
merge from spacestation_storepages
11 Months Ago
Updated space LR and space station store pages: added branding and updated media
11 Months Ago
M92 block out animations added and animator updated with speeds changed to 1
11 Months Ago
Santa hat repose
11 Months Ago
Boat building UI toggles its canvas when not visible
11 Months Ago
merge from main
11 Months Ago
merge from event_canvases_fix
11 Months Ago
Fixed halloween and easter event canvases being enabled at all time
11 Months Ago
Adding viewmodel rig for new m92 refresh model
11 Months Ago
merge from naval_update
11 Months Ago
Fixed oil rig world space canvas never being culled (has been stomped at some point) S2P both oil rigs
11 Months Ago
wallpaper.tool entity edited. uses r prop instead of r hand
11 Months Ago
Merge from finished_boat_hammer. Added PlayerBoat.HammerRepairEnabled convar, gates repairing finished boats with the hammer. Boat's max health gets set to max health of combined block maxhealths, not just the combined health.
11 Months Ago
port PostOpaqueDepth to RRP, prerequisite for water
11 Months Ago
Fix 2 NREs with Indirect Instancing enabled
11 Months Ago
* Convert INDIRECT_INSTANCING_ON to a global keyword because it kind of is global * Make sure INDIRECT_INSTANCING_ON is always defined in the GCINCLUDE section (Fixes shipping containers) * Allow changing indirect_instancing.enabled at any time in the Editor (FIxes entering play mode with it enabled)
11 Months Ago
Fix cell mesh sizes at each LOD
11 Months Ago
Fix palm tree trunk displacement Fix wind attenuation issues with displacement causing jittering
11 Months Ago
merge from space_station_weapon_skin
11 Months Ago
Corrected material merge fuckery
11 Months Ago
merge from space_station_weapon_skin
11 Months Ago
Cherrypick 139255
11 Months Ago
merge from spacestation_storepages
11 Months Ago
Added space station building skin store media
11 Months Ago
Magnet crane can now sleep Seems to take a couple of tries to actually settle once a player dismounts Had to add some box colliders to replace the wheels otherwise the crane would sink into the ground once the wheels were disabled The one magnet crane on the map was taking 0.28ms each fixed update even when not in use and was the slowest part of the fixed update, now takes 0.06ms once sleeping
11 Months Ago
Merge from farm_plant_respawn_fix
11 Months Ago
Fix mesh create errors, change from vertCount to vertLOD index for choosing lowest LOD vertex count
11 Months Ago
Frankenstein monster 1&2 repose
11 Months Ago
Further fixes to make sleeping bags work with steam nicknams
11 Months Ago
Fix bags dropped when new scientist corpse despawns having blank name instead of "scientist"
11 Months Ago
Replace getComponent by TryGetComponent to avoid alloc in editor and be a bit faster
11 Months Ago
Fix killing new scientists not updating num scientists killed statistic, and same for new animals
11 Months Ago
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11 Months Ago
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11 Months Ago
Fix new scientists having visible healthbar unlike old ones
11 Months Ago
add subtype to darts, revert attempt to change amount text component to RustText
11 Months Ago
Bespoke skinviewer lighting rig for the space LR-300
11 Months Ago
Added Space LR-300 store page media Updated description
11 Months Ago
Egg suit reposed
11 Months Ago
made wallpaper holdtype override controller and 3p wallpaper anims
11 Months Ago
merge from deepsea_island_shorewetness_fix
11 Months Ago
fix shore wetness on deep sea islands
11 Months Ago
merge from main
11 Months Ago
Merge from temp_mesh_instanced_particles_fix
11 Months Ago
merge from naval_update