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126,647 Commits over 4,109 Days - 1.28cph!

1 Year Ago
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1 Year Ago
merge from qol_rotate_vending_machine
1 Year Ago
merge from tutorial_gun_unlock
1 Year Ago
merge from mission_improvements_may_24
1 Year Ago
restore 96033 mission_improvements_may_24
1 Year Ago
Compile fix
1 Year Ago
Item / ItemManager use pooling
1 Year Ago
Remove zones
1 Year Ago
subtract mission_improvements_may_24 - compile fix
1 Year Ago
merge from mission_improvements_may_24
1 Year Ago
merge from ai_zone_leak
1 Year Ago
merge from minigun_fixes_may_24
1 Year Ago
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1 Year Ago
Added profiling and stat command to investigate potential zone leaking.
1 Year Ago
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1 Year Ago
merge from patrol_helicopter_health_reset
1 Year Ago
Eliminated BaseCombatEntity.Hurt GC alloc
1 Year Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
1 Year Ago
some walkways set model fixes (sg's, holes) better staircases for radtown storage building large s2p
1 Year Ago
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1 Year Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
1 Year Ago
Fix foundation not replacable under a roof - ensure foundation can't be placed clipping into roofs https://files.facepunch.com/jakerich/DiEvbg8FtDsQvCkQ/ZXt1WMKFWMUmUu0d.png https://files.facepunch.com/jakerich/ba6PAFGqdbJdQgs8/xFa89R274Dbx7H8o.png
1 Year Ago
Fixed reload option when selecting a minigun in the inventory not translating properly
1 Year Ago
Adjust prompt on minigun reload tip to mention workbench lvl 2/3
1 Year Ago
Award tutorial gun achievement when opening the rate rather than via physics trigger, should be more reliable?
1 Year Ago
S2P both stables and fishing villages
1 Year Ago
Fix 'Saved = true' being set for the new function
1 Year Ago
Add `refresh_nickname_cache` to force manual refresh of steam nicknames
1 Year Ago
Force the nickname cache to refresh when connecting to a server to give steam every chance in the world to download nicknames
1 Year Ago
Script setup on tools
1 Year Ago
More map marker size adjustments
1 Year Ago
Remaining throwables w/ script setup
1 Year Ago
Fixed one of the cake candles getting blown out out when you run far
1 Year Ago
Don't allow missions to end if the player doesn't have enough slots in their inventory for all of the rewards (includes any applicable bonus rewards) Show an error toast in this case Toasts can now appear while the player is in a conversation
1 Year Ago
Shrink vending machine clusters that are too close to mission marker clusters
1 Year Ago
Conversation screen can now be closed with escape
1 Year Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
1 Year Ago
Added support for 'AssetModificationProcessor' interface, which now keeps track of added and removed assets, allowing the tracker to process those entries
1 Year Ago
Refresh list of nicknames every 30s for the first 2 minutes of gameplay, then move to refreshing steam nicknames every 5min
1 Year Ago
Fix client crash when loading clan score events
1 Year Ago
Fix minigun deleting ammo when it runs out of durability and deletes itself (by putting ammo into inventory)
1 Year Ago
Add `breakheld_almost` command to put the held item to 1 durability
1 Year Ago
Fix unable to replace foundation under half height floor after the foundation is destroyed - exclude floors from normal deploy volume - add smaller build volume the exact size of the foundation specifically for floors https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
1 Year Ago
Merge from unity_2022.3.24
1 Year Ago
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1 Year Ago
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1 Year Ago
Reorganized electric wire shaders and added optional per-vertex culling based on arbitrary/OBB volume
1 Year Ago
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1 Year Ago
extra rain gutter sizes, side of rahouse large staircase model/prefab updated buildings, update scene
1 Year Ago
player update. watergun set up