reporust_rebootcancel

106,714 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Initial setup for menu2 dev (empty prefab, enable it from Tools -> Menu2 menu)
1 Year Ago
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1 Year Ago
Merge from networkgrid_layers
1 Year Ago
More fixes.
1 Year Ago
Merge from nexus
1 Year Ago
Merge from main
1 Year Ago
More fixes for sorting not being applied after querying server for ping
1 Year Ago
Added 'clear_browser_cache' to reset the cache
1 Year Ago
Make the dungeon network group layers repeat every 100 units up so we have more than dungeon layer for more network isolation
1 Year Ago
Sort servers when ping is updated & set logging as editor only
1 Year Ago
Warehouse -fixed geometry - tweaked collider and separated it for different pieces/materials, metal, concrete, glass - replaced doors with a statistic version
1 Year Ago
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1 Year Ago
Fixed remaining bugs with custom ocean level
1 Year Ago
Bugfixes and final polish on Caboose Dressing prefab.
1 Year Ago
Add support for layers along the Y axis (up) to network grid so it's now "3D" ish
1 Year Ago
Toggling "Use Cache" will refresh server browser
1 Year Ago
merge from attachment_item_move
1 Year Ago
fixed weird burst behavior when holstering/reloading
1 Year Ago
fixed client/server compile errors
1 Year Ago
Fixed weapon attachment restrictions per weapon not being enforced
1 Year Ago
merge from main
1 Year Ago
- industrial conveyor mesh - industrial splitter mesh entry points fits nicely with the currently pipe radius.
1 Year Ago
More distinction between ownership and active control. Can now clear active control link without disowning a pet. Map markets get correctly destroyed for uncontrolled but still owned pets. Dogs get disowned when removing harness. More cleanup.
1 Year Ago
merge from attachment_item_move
1 Year Ago
Merge from main
1 Year Ago
Allow all versions of servers in editor server browser
1 Year Ago
Merge from main -> cached_server_browser
1 Year Ago
Fix hazmats being attachable to weapons
1 Year Ago
wip ownership rework/simplficationa cross pet types
1 Year Ago
Merge from main -> attachment_item_move
1 Year Ago
9th birthday cake setup and icon
1 Year Ago
Added Lewis's updated perm store item icons
1 Year Ago
A couple of visual UI fixes
1 Year Ago
Better layout for the player widget UI cards when player has split
1 Year Ago
Fix playingSplitCards not clearing per round
1 Year Ago
merge from chat_qol
1 Year Ago
Merge from weaponskins
1 Year Ago
related materials review
1 Year Ago
re-worked oilrig_trims textures added some metal and rusty specific maps
1 Year Ago
slightly enlarged the market terminal search icon
1 Year Ago
Show both scores if the player has split
1 Year Ago
Split cards use the small card images in the 2D UI. Small screen UI now shows basic info about having a split.
1 Year Ago
merge from save230 - Staging wipe
1 Year Ago
Disable scarecrowpopulation
1 Year Ago
Fixed fluid IO entities adding incorrectly to battery drain (affected water barrels and sprinklers)
1 Year Ago
Add a server log to try and catch cases where a slot machine fails to pay out results of a spin
1 Year Ago
Fixed mysterious UnlockPunch error, was caused if a player reconnected after being disconnected from a server while the tech tree dialog was open and they had unlocked at least one tech Removed a UGC reporter log
1 Year Ago
Fix the world seed info HUD not showing corect information (will require a server update)
1 Year Ago
Splitting WIP
1 Year Ago
Fixed some broken particle effects on snow machine Added Toggle, Turn On and Turn Off electrical inputs (brings it in line with fog machine and strobe light)