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126,647 Commits over 4,109 Days - 1.28cph!

1 Year Ago
merge from disable_Easter2024
1 Year Ago
disable easter event Update menuvideo Update gameui
1 Year Ago
lowered both harbors by 1m S2P
1 Year Ago
re-applied water flooding to the H1 tilted barge. Water culling doesn't work in the middle of the sea visually
1 Year Ago
extended monument topology on H2 to prevent seaweed poking
1 Year Ago
Harbors terrain heightmap fixes
1 Year Ago
Merge from 24_04
1 Year Ago
Scene backup
1 Year Ago
Missing meta
1 Year Ago
Scene + anim backups
1 Year Ago
Reserialize every material in the project (1527 changed materials)
1 Year Ago
Parent merge
1 Year Ago
Merge from Minigun_2024
1 Year Ago
Enabled snapping on igniter, electric heater, laser light, sound light Disabled blend aim angle on a few other prefabs
1 Year Ago
Merge from harbor_tweaks_4_cargoship
1 Year Ago
Merge from bradley_scientists
1 Year Ago
Fix progress bar not working
1 Year Ago
Fixed door controller deployement overlapping issues
1 Year Ago
Fixed sprinkler deployement overlapping issues
1 Year Ago
Merge from main
1 Year Ago
Fixed snapping issues with components facing down (sprinkler, igniter...)
1 Year Ago
Merged main into io_entity_snapping/fixes/2
1 Year Ago
Move skinnable asset into root Tool Cupboard directory and fixed prefab name
1 Year Ago
Make BindRendererBouds component IClientComponent to fix asset warmup issues in server prefabs Updated construction guide mesh
1 Year Ago
Fixed not being able to convert a retro TC to a vanilla TC with spray can (make it's repair target the retro TC item def so that spray can understands the relationship) Fix spray can not copying over authorized players when switching between redirect TC skins
1 Year Ago
Various sidecar bike physics work. Should also be useful if we do a quad bike.
1 Year Ago
Merge from harbor_tweaks_4_cargoship
1 Year Ago
Adjusted resting position of container pickup cranes so the arm rests at around 40 degrees, should make it easier to climb when not moving containers S2p both harbors
1 Year Ago
Give the sidecar wheel basically no friction, so it doesn't drag the bike to the right
1 Year Ago
Remove leaning in air via throttle/brake. Going to try this as sprint/crouch instead
1 Year Ago
Smooth out the ground normal data. My stabilisation didn't like the instant changes
1 Year Ago
Bike stat tweaks
1 Year Ago
Fixed rotation on hanging ladder on rotating crane
1 Year Ago
Merge from harbor_tweaks_4_cargoship
1 Year Ago
Fixed cargo ship not finding nearby cranes if more than one harbor was in the world at a time Put a heap of debug logs in case this still doesn't fix the issue
1 Year Ago
Merge from Minigun_2024
1 Year Ago
Fix swing bridge moving on the Y slightly when it opens and closes at harbor_1
1 Year Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
1 Year Ago
Heavy Scientist viewmodel setup (for Paddy)
1 Year Ago
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1 Year Ago
Flamejet concept
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Fixed "Snow Effect" material config
1 Year Ago
Harbor TerrainFilter tweaks in order to find more suitable placements
1 Year Ago
network++
1 Year Ago
merge from optimize_rpc_src_connection_2/refactor_2
1 Year Ago
LOD & fixes
1 Year Ago
merge from fix_hover_loot_backpack_vending
1 Year Ago
Fixed TerrainFilter, TerrainAnchor and TerrainCheck all returning false when out of terrain bounds (blocking many valid harbor spawn location)