reporust_rebootcancel

154,017 Commits over 4,536 Days - 1.41cph!

1 Year Ago
subtract 130346 linq_optimisations
1 Year Ago
Launchsite loot resuffle, majority of loot spawns moved. Some to locations which were rarely explored prior due to lack of loot spawns
1 Year Ago
Bugfix: LoadMapFile - assign Terrain layer to created terrain Required for server occlusion Tests: recreated the scene, now server occlusion cache generation works
1 Year Ago
Changing item category in the workshop menu brings you back to page 1
1 Year Ago
More anchor setup and initial wip anim code.
1 Year Ago
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1 Year Ago
merge from menu_cartbutton_fix
1 Year Ago
Fixed store cart button blocking clicks when the store page is closed while having something in your cart
1 Year Ago
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1 Year Ago
merge from naval_update
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
merge from translate_error_fix
1 Year Ago
More null checks to avoid item description NREs
1 Year Ago
trawler_A some zfight improvement among mesh decals
1 Year Ago
setting up chainsaw attack anims
1 Year Ago
merge from christmaslight_fix
1 Year Ago
Restored christmas light bulb facing upwards when deployed on the ground
1 Year Ago
scanned and removed props onboard the ghost ship variants that had rendererBatch script still on
1 Year Ago
menu_vids -> main
1 Year Ago
More changes to ensure videos dont play on the home page
1 Year Ago
Debug: ServerOcclusion - use manually controlled points to define a query in server-editor during playmode - don't use cache, use phys queries directly (for what-ever reason cache is borked on this custom map, will investigate later) Written as throwaway, will clean up at the end Tests: visualized the path of one of the poppin cases
1 Year Ago
Static versions of fishing rod and driftwood. Rusty variant of aircon unit. Lowered LOD amounts on some static variants of world models. Fixed pivot of top food market structure. Added ladder volumes in food market prefab + some railing changes.
1 Year Ago
linq_optimisations -> main
1 Year Ago
main -> linq_optimisations
1 Year Ago
require hammer for drone pickup to avoid menu issues for now
1 Year Ago
invert IsEmpty flag
1 Year Ago
get storage contents on pickup
1 Year Ago
Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
1 Year Ago
Undo of previous CL - too many files snuck in
1 Year Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
1 Year Ago
removed carton box collider, purely visual
1 Year Ago
merge from main
1 Year Ago
switched to fuelsmall loot panel, needs its own really
1 Year Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
1 Year Ago
merge from icelake_barricade_fix2
1 Year Ago
Apply icelake barricade fix on new branch
1 Year Ago
merge from siegeweapon_pulling_fix
1 Year Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
1 Year Ago
merge from tmproemoji_nre_fix
1 Year Ago
Fixed TmProEmojiRedirector NRE
1 Year Ago
Merge from main
1 Year Ago
merge from meta_shift
1 Year Ago
merge from rails_barricade_fix2
1 Year Ago
spike trap deployment pass
1 Year Ago
merge from jungle_storepage_fix
1 Year Ago
Added missing wallpaper to jungle store page
1 Year Ago
Forgot trainyard
1 Year Ago
merge from translate_error_fix
1 Year Ago
Fixed Translate.Get error when converting null strings to Phrase