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126,678 Commits over 4,109 Days - 1.28cph!

1 Year Ago
fixed outline not appearing on worldmodel when dropped
1 Year Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
1 Year Ago
cherry picking bridge LOD fix
1 Year Ago
Cherry picking 94968
1 Year Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
1 Year Ago
Updated minigun ammo pack with final model (placeholder materials for now)
1 Year Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
1 Year Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
1 Year Ago
edited minigun view model deploy and admire anims
1 Year Ago
cctv controls, microphone, notepad, telephone
1 Year Ago
Fixed resource boxes disappearing after leaving network range and returning
1 Year Ago
fixed LOD texture
1 Year Ago
Fixed screens not appearing on lowest object quality
1 Year Ago
Tweaked LOD culling distance to match regular TC
1 Year Ago
Tweaked front storage adaptor position
1 Year Ago
edited 3p minigun idle and shooting anims
1 Year Ago
merge from main
1 Year Ago
Free vs. FreeList
1 Year Ago
Fixed "Occlusion Culling" UI option using the wrong conva
1 Year Ago
Merge harbor tweaks 4
1 Year Ago
Small changes
1 Year Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
1 Year Ago
protobuf
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
merge from oilrig_sat_tube
1 Year Ago
setup wider idle stance for 3p minigun
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
cracks grass environment volume mask - removed submarine
1 Year Ago
Initial orbit strafe state
1 Year Ago
S2P all
1 Year Ago
merge from harbor_tweaks_4_cargoship
1 Year Ago
merge from oilrig_sat_tube
1 Year Ago
Structures folder particle accum setup directly on materials
1 Year Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
1 Year Ago
Added placeholder sounds
1 Year Ago
- fixed issue with 3p anims being submerged - updated clip naming
1 Year Ago
Props folder particle accum setup directly on materials
1 Year Ago
Force screens to update when first deployed
1 Year Ago
Tweaked boxes placement and scale
1 Year Ago
merge from SignFix
1 Year Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
1 Year Ago
merge from ping_estimation
1 Year Ago
merge from electrical_power_fixes/reactivetarget
1 Year Ago
player update. 3p nailgun anim set edited
1 Year Ago
reapplying 94814
1 Year Ago
merge from io_entity_snapping/fixes/2
1 Year Ago
merge from toolcupboard_retroskin