reporust_rebootcancel

106,989 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Adjusted collision damage taken and derail collision force limits on all rail cars
2 Years Ago
Merge Main -> 🚆
2 Years Ago
Util to try catch coroutines & try catch saves so they dont break until restart
2 Years Ago
Merge from flashlight_on_fix
2 Years Ago
merge from chat_filter
2 Years Ago
cherrypicking skin_bundles
2 Years Ago
Server compile fix
2 Years Ago
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2 Years Ago
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2 Years Ago
Added water trace to projectiles, some more optimizations to traces / height testing
2 Years Ago
Merge from experimental (Unity 2020.3.34f1)
2 Years Ago
Merge from main
2 Years Ago
Default to follow state when first tamed.
2 Years Ago
phrases
2 Years Ago
merge from SprayTranslationFix
2 Years Ago
merge from server_blocking
2 Years Ago
merge from ping_warning
2 Years Ago
merge from main
2 Years Ago
Trainyard terrain sculpting splat/topology painting
2 Years Ago
merge from skin_bundles
2 Years Ago
Static versions of metal shopfront, external wall gates, ice walls and ladder hatch frames
2 Years Ago
Moved recent static assets to appropriate directory
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Add FilterName and FilterGeneric functions so the filters know the correct context of what is being filtered Update name filtering to use FilterName, apply FilterGeneric to vending machine names
2 Years Ago
Pass player names through Steam's filter everywhere we use them New NameHelper.Get function handles streamer mode and filtering automatically to clean things up
2 Years Ago
Merge from main
2 Years Ago
Support blocking the client from connecting to specific servers listed in the manifest
2 Years Ago
Show a warning message on the loading screen when connecting to a server that has a ping much higher than what was shown on the server browser
2 Years Ago
Coaling tower vacuum machine texture and mesh progress
2 Years Ago
Add appban and appunban commands to ban players from using Rust+ without banning them from playing on the server
2 Years Ago
Merge from nexus
2 Years Ago
Fix wrong nexus island entity transform calculation so it lines up with the nexus map now
2 Years Ago
Fix transfer protection not turning off immediately when a player transfers without a vehicle
2 Years Ago
Stop trying to move the ferry while it is in the transferring state
2 Years Ago
trainyard update
2 Years Ago
coaling tower progress - decal pass
2 Years Ago
Added a trampled_coal texture set for the floors and walls cover layer
2 Years Ago
merge from main
2 Years Ago
Locomotive fan visuals fix
2 Years Ago
Locomotive visuals server compile fix
2 Years Ago
More early exits for when trains are destroyed during update ticks, and more checks for disposed CompleteTrains (since we free the train car list when disposing, we can't reference it afterwards). Fixes the root cause of the NREs that were fixed in 71430.
2 Years Ago
Fixed a couple of CompleteTrain NREs
2 Years Ago
WIP better train collision damage balancing
2 Years Ago
Save a train's previous velocity and use that for collision calculations. Fixes only one train car involved in a collision taking damage sometimes
2 Years Ago
Merge Main -> 🚆
2 Years Ago
Added support for building phrases to detect and add arrays of translation strings. Removed the hack that made the ManuTip array work, since support is now built-in. Fixes some spray can phrases now being translatable.
2 Years Ago
Show a countdown on the loading screen for how long the driver has to load in before a passenger takes over
2 Years Ago
flag road_0001-hapis_road_asphalt_2 as r/w, server and client complaining
2 Years Ago
merge from main