reporust_rebootcancel

128,627 Commits over 4,140 Days - 1.29cph!

2 Years Ago
Skull trophies will now properly display the inserted skull even if it was created from the Items F1 menu and not the createskull command
2 Years Ago
Fixed case where entering a safe zone and equipping a weapon at the same time would sometimes result in a duplicate viewmodel appearing
2 Years Ago
Added a little backpack icon to the current backpack item in the main inventory Fixed not being able to move a backpack around in the inventory
2 Years Ago
Merge AttackHelicopterPreTurret -> Aux, fix compile error.
2 Years Ago
Don't save the parachute (we can't reconnect the player after reboot so don't go parachuting during a server restart)
2 Years Ago
Removed another accidental include
2 Years Ago
Merge from main
2 Years Ago
Merge AttackHelicopterPreTurret -> Attackhelicoper. Integrates the merge from Main + fixes.
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Move FindAllServerEmoji to much later in the server boot process to prevent local folders getting created with invalid identifiers
2 Years Ago
Merge from main
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Trying to fix errors that appear in CLIENT mode but not CLIENT + SERVER on craggy
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Fix IndirectArgs ComputeBuffer not expanding because it is 5 uint each draw call
2 Years Ago
Merge AttackHelicopterPreTurret -> Aux2
2 Years Ago
Removed accidental Amazon include (decided to do this not directly on Aux2)
2 Years Ago
Removed accidental Amazon include
2 Years Ago
Slight camera motion improvement when equipping weapons, unequipping weapons still has a slight camera snap
2 Years Ago
Merge AttackHelicopterPreTurret -> Aux2
2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Merge from global_networked_bases -> aux2 (bbq loot panel)
2 Years Ago
Merge from main -> global_networked_bases
2 Years Ago
Merge from main
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Cherrypick 84979 (BeginWrite two new compute buffers)
2 Years Ago
Fix 2021 to use BeginWrite() & EndWrite() on the two new ComputeBuffers (IndirectArgs & InstanceOffsets)
2 Years Ago
Merge from nexus
2 Years Ago
Main cannon ground effect
2 Years Ago
Fix name conflict dll copy - where'd that come from, it was the right one Turn assembly version validation
2 Years Ago
Update global_networked_bases/2021
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
#SERVER compile fixes
2 Years Ago
Add `use_command_buffers` command to toggle between Graphics.DrawMeshInstancedIndirect() and CommandBuffers Can use convar at runtime to switch back and forfth Added manually submitting draw calls back as CommandBuffers broke lighting & were slower after first iteration
2 Years Ago
New flaming ember/debris atlas, because that soft radial blob used everywhere has become pretty old.
2 Years Ago
Increased clearance on the overpass module entrance
2 Years Ago
Finally fixed the rendering so opaque geometry & shadows are kept in separate command buffers... although I would need to add the shadow commandbuffer to each light now
2 Years Ago
Missing girder in bucket_excavator_arm_end_COL
2 Years Ago
Missing quad sphere tank in collider
2 Years Ago
merge from main
2 Years Ago
oilrig S2P
2 Years Ago
fixed large oilrig interior collider issues
2 Years Ago
Merge from nexus
2 Years Ago
Network++
2 Years Ago
Add ferry avoid triggers to oil rigs
2 Years Ago
Add ferry avoid trigger to cargo ship
2 Years Ago
add clan table to bandit/outpost
2 Years Ago
Merge from main