193,212 Commits over 4,049 Days - 1.99cph!

57 Days Ago
merge from main
57 Days Ago
merge from bee_hive_protection
57 Days Ago
beehive protection
57 Days Ago
Adding new blowpipe idle pose options
57 Days Ago
Adding a branch with texture streaming enabled by default in all preset levels in case we want it.
57 Days Ago
condenser tank update
57 Days Ago
Compile fixes
57 Days Ago
outbreak scientist spray anims re exoprted and holdtype updated
57 Days Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
57 Days Ago
Latest attempt
57 Days Ago
fixed the splat mask to sand instead of snow on jungle swamp
57 Days Ago
jungle swamp unique environment
57 Days Ago
merge from planter_stacking
57 Days Ago
Condenser Tank LODS
57 Days Ago
merge from fix_ownership_giveall -> main
57 Days Ago
Fix `giveall` saying the player who recieved the item is the player who spawned the item, not the admin who ran the command
57 Days Ago
Ensure item ownership names are fed through steam's chat filter so vulgar names are filtered if you have steam chat filtering enabled
57 Days Ago
merge from fix_copy_paste_global -> main
57 Days Ago
Fix copy paste not working on procgen maps because the copy_paste entity wasn't set to global network
57 Days Ago
Instead try fixing compile errors by switching to LogWarning() on client
57 Days Ago
Fix compile errors?
57 Days Ago
merge from premium_servers -> main
57 Days Ago
Changed the planter block over to use an entity list object rather than duplicating the list across every planter Added the small planter to the list, was missing from all planters
57 Days Ago
Merge from crafting_update
57 Days Ago
Fixed errors when a hopper was destroyed or picked up while items were being moved Items will now drop to the ground as expected
57 Days Ago
Hide current inventory value (since we don't have that exposed in API yet) and shift "Not Active" text over to compensate
57 Days Ago
merge from premium-servers-ui-tweaks -> premium_servers
57 Days Ago
Merge from crafting_update
57 Days Ago
Fixed being able to loot locked fridges
57 Days Ago
Hide logging behind `log_premium_status` convar
57 Days Ago
Add PremiumClientCache - stores last premium result in PlayerPref so it will show last result if web api has issues - queries web api every 10min to recheck premium status - switch from convars to check premium to using web api - add convar `qualify_premium_override` to manually override whether you qualify for premium on the client - add convar `recheck_premium` to manually refresh premium status ` add convar `premium_refresh_interval` to control how often client checks premium api (default 10min)
57 Days Ago
Client side clear_bushes command will now call the server side clear_bushes_radius convar as well, passes the debug camera position if it's active Both commands now return how many were deleted Added a clientside clear_trees convar that just calls the server side convar with the debug camera position if it's active
57 Days Ago
Added client.clear_bushes, clears the client only foliage bushes spawned via the decor system. Accepts a radius parameter
57 Days Ago
Merge from main
57 Days Ago
Merge from crafting_update
57 Days Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
57 Days Ago
Refactor `CheckIfPlayerIsPremium()` so it can be called from both server and client - don't print errors on client since it will cause a kick - return struct instead of bool so can get the string message we want to reject connection attempt with
57 Days Ago
merge from main -> premium_servers
57 Days Ago
merge from fix_itemodswap_outofrange -> main
57 Days Ago
Fix IndexOutOfRange from prefabs without random weights in ItemModSwap inside primitive gamemode
57 Days Ago
Merge from crafting_update
57 Days Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
57 Days Ago
Fixed spoiled horse meat incorrect despawn time
57 Days Ago
Wrap OnDestroy in WaterCollision to stop NRE's
57 Days Ago
Chicken names no longer appear if streamer mode is on
57 Days Ago
Fixed fridge not lighting up when powered
57 Days Ago
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57 Days Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
57 Days Ago
crafting_update -> main
57 Days Ago
bees -> crafting_update