193,553 Commits over 4,079 Days - 1.98cph!

3 Months Ago
Emissive texture tweaks.
3 Months Ago
Cooking Workbench FX & Lighting WIP.
3 Months Ago
Cherrypicked fireflickerfix.
3 Months Ago
Merge from fireflickerfix
3 Months Ago
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3 Months Ago
Optimized cooking workbench texture settings/sizes. Removed a couple of textures that weren't doing anything (flat) Set AO to Linear.
3 Months Ago
Add item ownership when an item is upgraded into another item - christmas presents - easter eggs - super stocking - halloween candy
3 Months Ago
Compile fix
3 Months Ago
Set item ownership when item is researched inside research table
3 Months Ago
Add item ownership for items produced by recycling other items - uses the last player who opened the recycler
3 Months Ago
Refactor WildlifeTrap to use the existing `LastLootedByPlayer` field instead of storing new reference
3 Months Ago
Add `StorageContainer.LastLootedByPlayer` alongside the ulong `LastLootedBy` field
3 Months Ago
Merge from crafting_update
3 Months Ago
Merge from cookingv2
3 Months Ago
Fix compile error
3 Months Ago
Set item ownership of items caught inside a fish trap
3 Months Ago
Rename digestion booster to metabolism booster Fix compile error
3 Months Ago
Merge from crafting_update
3 Months Ago
Merge from cookingv2
3 Months Ago
1p greybox scene update
3 Months Ago
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
3 Months Ago
Add item ownership when fishing items with a fishing rod
3 Months Ago
Unsaved playable changes
3 Months Ago
Molotov fix & damage values normalized for 5 fireballs.
3 Months Ago
Petting gesture animation first pass (1p + 3p).
3 Months Ago
Assigned vision care effect to apple pie
3 Months Ago
Show ore sparkles at night while vision care modifier is active
3 Months Ago
Molotov fire consistency update
3 Months Ago
Unsaved
3 Months Ago
Tree x markers appear brighter when using the Vision Care effect
3 Months Ago
Fix osx IL2CPP compile error - switch asset using statement from NUnit -> UnityEngine.Assertions
3 Months Ago
Merge from main -> item_ownership
3 Months Ago
Merge from main
3 Months Ago
Fix compile error
3 Months Ago
Molotov stuff for the orientation fix.
3 Months Ago
Revert scrap tea accidental change
3 Months Ago
Added VisionCare modifier, increases nightlight effect
3 Months Ago
Anim + timeline backups
3 Months Ago
Merge from hopper
3 Months Ago
Improved animation of tiems flying into hopper Fixed hopper speed not being tied to timescale
3 Months Ago
Updated phrases
3 Months Ago
Furnace corpse prefab
3 Months Ago
Merge from crafting_update
3 Months Ago
Merge from cookingv2
3 Months Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
3 Months Ago
Added ownership to items made by the industrial crafter - use the player that placed the industrial crafter - phrase "Industrial Crafted by {0}"
3 Months Ago
Add item ownership for items made in mixing table
3 Months Ago
Add "Harvested From Animal by {0}" phrase to animal corpses
3 Months Ago
Add ownership when gathering items from animal corpses - implemented through custom ownership phrase for certain ResourceDispensers - fallback generic "Gathered by PLAYER" phrase
3 Months Ago
Add item ownership when item is dug up with metal detector