130,604 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Fix tutorial button not showing up when entering a tutorial
Minor code cleanup
Notification process wont skip all notifications if the data is incoprrect for one
Disable top level rust plus button if in demo or not connected to a server (rather than inside modal)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added updated pilot hazmat backpack cinematic textures and cinematic worldmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: extract algorithm from ServerOcclusionJobs.CalculatePathBetweenGridsJob
Tests: inspected asssembly
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                restore m_EnterPlayModeOptions
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: batched OcclusionLineOfsight skeleton
Tests: none, not engaged yet
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: refactor server occlusion job to take out grid definition
Prep for adding a batch version
Tests: on craggy in editor with 2 players, ran behind the hill and got despawned
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding extra bone to pilot hazmat mask tube
 
                
                
                
                
                
             
         
        
            
            
            
                
                Quick Join - Prevent local 'last connected' data from being overwritten by steam
 
                
                
                
                
                
             
         
        
            
            
            
                
                Gameobjectlod burst cloth on pilot hazmat
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added helmet mat to lod3 of pilot hazmat
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Configure max horn time and rate limit
 
                
                
                
                
                
             
         
        
            
            
            
                
                helmet cinematic material fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce terrain alpha cutoff range to 400
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ambient lighting when switching between items in your hotbar
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added Pilot Hazmat Cinematic Textures and Materials
 
                
                
                
                
                
             
         
        
            
            
            
                
                Needle now moves when tapped during admire animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pilot helmet cinematic materials, backpack cinematic materials set to 4k in editor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added cinematic textures and material for the pilothazmat backpack
 
                
                
                
                
                
             
         
        
            
            
            
                
                subtracting 
127585, caused worldgen turned into an Accordion - "Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one"
https://files.facepunch.com/Alistair/101/08/2025/6A09/RUST%20Screenshot%202025.08.01%20-%2009.45.39.95%20%281%29.png
https://files.facepunch.com/Alistair/101/08/2025/2c38/RUST%20Screenshot%202025.08.01%20-%2009.47.47.40%20%281%29.png
 
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated pilot hazmat lod albedo texture
 
                
                
                
                
                
             
         
        
            
            
            
                
                pilot hazmat icon update with latest textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Patterns update, removed old materials/textures - added 3 muted patterns that share the same palette. Updated pilot prefab but not enabled
 
                
                
                
                
                
             
         
        
            
            
            
                
                menu UI sounds decent WIP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Pilot helmet texture updates, cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated material lods with latest textures
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from pilot_hazmat_dlc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from foliage_transmission_shadowing
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Wait for the map file to finish uploading before allowing players to connect to the server
Before this players who connect in the first moments of the server opening would need to generate the map, so they'd load in a lot slower even though they were first to connect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Trying out Unity's VHACD convex collider generator, might help with generating convex colliders for objects deployed on boats (going to be an issue going forwards)
Seems to work reasonably well on some meshes, not at all on others. Needs more investigation
Set up an editor window to expose the settings and spawn the colliders in the scene for testing
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Foliage rebake (encoding fix)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix encoding issue, remove no longer used shaderglobal
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed the store general tab messed up nav buttons
Updated the scroll selection to a 'most visible section' approach, feels better in most cases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from hardcore_refresh (no build as there are menu compile errors that need to be merged)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed not being able to assign another player their full bag limit on vanilla servers (this behaviour now only kicks in when a server is running fog of war or no map)
Fixed incorrect bag count being sent to player when they assign one of their bags to another player
 
                
                
                
                
                
             
         
        
            
            
            
                
                Possibly fixed some issues with modifiers not calculating time properly