244,616 Commits over 3,898 Days - 2.61cph!

9 Years Ago
Don't run event schedule while still loading
9 Years Ago
Env sync smooth approach
9 Years Ago
Fixed objectpool creating unityui mahem on stopping play in the editor
9 Years Ago
FOR FUCK SAKE wip factory wall / dressing/light test
9 Years Ago
Savas pre-road
9 Years Ago
Elvis facial animation
9 Years Ago
updated ocean mat
9 Years Ago
Added clouds to reflection probe
9 Years Ago
9 Years Ago
More of the same
9 Years Ago
Cliff block, 9 & 10 cull fix.
9 Years Ago
Missing file.
9 Years Ago
Savas progress.
9 Years Ago
Added collider grid with load balancing Added collider mesh batching
9 Years Ago
StatCollectionSettingsEditor WIP
9 Years Ago
Starting item mods
9 Years Ago
Slightly better API for StatCollection.
9 Years Ago
Integrated Stats with Attributes and Skills.
9 Years Ago
FOR FUCK SAKE pipe interior asset
9 Years Ago
Code compile attempts
9 Years Ago
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9 Years Ago
Bootil to latest
9 Years Ago
generation ideas
9 Years Ago
Basic struct bindings
9 Years Ago
Redundant
9 Years Ago
Premake update
9 Years Ago
Cleaning, Exploring
9 Years Ago
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9 Years Ago
FOR FUCK SAKE factory asset
9 Years Ago
Facepunch.CoreCLR
9 Years Ago
increased decay delay to 18 hours instead of 12
9 Years Ago
fix for all decay timings being twig decay, whoops
9 Years Ago
fixed a bug with the relax gestures
9 Years Ago
Bush creeps can now hide from players running low quality setting.
9 Years Ago
9 Years Ago
tweaked some of the wounded animations and sound fx added a relax gesture for when the player is unarmed
9 Years Ago
Embedding Test
9 Years Ago
Fixed water related delays / shore issues when switching weapon
9 Years Ago
Landing impact anim events
9 Years Ago
Updated Elvis forehand/backhand body shots Updated Lion-EL east & west runs
9 Years Ago
Added smoke and embers VFX to T2 Furnace
9 Years Ago
Ball changes to support minigames
9 Years Ago
Reduce building gib sound volume a bit
9 Years Ago
Added run Tag to controller
9 Years Ago
- Enemy/enemy pack stuff
9 Years Ago
made cloud city court area bigger to match test court.
9 Years Ago
made cloud city court area larger to fit test court's new dimensions. changed collision to be bigger. added new jetpack flame effect.
9 Years Ago
Compiling Using Roslyn
9 Years Ago
Root dir
9 Years Ago
Added sticky gizmos option to TerrainCollisionTrigger