242,914 Commits over 3,867 Days - 2.62cph!

10 Months Ago
Chanfed backpack icons to HQ compression
10 Months Ago
Merge from main
10 Months Ago
Loot wip
10 Months Ago
Extract VoiceManager from VoiceComponent Add Application.IsMicrophoneListening, IsMicrophoneRecording Mic overlay
10 Months Ago
Add IsValidType and use that for now instead of IsValueType on the property. Support using `string` for Sync
10 Months Ago
Twitch Drop Render scene updated with test scene
10 Months Ago
Delete rendering world session, not used anymore
10 Months Ago
Merge from main
10 Months Ago
Don't support FIELD_VARIANT (not used) to get entity2 usage out of tier2
10 Months Ago
Don't include entitykeyvalues where it's not needed
10 Months Ago
CharacterController Sync vars don't have to be query now we have codegen NetworkHelper respawn will auto use SpawnPoint components if available
10 Months Ago
Replace entitykeyvalues with keyvalues3 for map game data node
10 Months Ago
Trim down entitykeyvalues some more
10 Months Ago
merge from 3p_speargun_offset_fix
10 Months Ago
merge from teleport2marker_improvements
10 Months Ago
merge from mesh-memory-review
10 Months Ago
merge from 3p_eject_shell_fx_missing_weapons
10 Months Ago
merge from analytics_more_gpu_info
10 Months Ago
Default fps_max to 200 instead of unlimited
10 Months Ago
When calling SetMaterialOverride with a null texture, remove just that entry instead of clearing
10 Months Ago
Woops
10 Months Ago
Leaderboard backup, run #8932
10 Months Ago
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10 Months Ago
Controller physics & jumping
10 Months Ago
Allow modelphysics to disable collision sounds
10 Months Ago
ModelPhysics bodies sets their gameobject CollisionSoundSystem doesn't rely on collider so allow it to run without one
10 Months Ago
Recreate test scene. I forgot to save this on initial commit, woops
10 Months Ago
Remove last remaining networking code from animgraph (I think)
10 Months Ago
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10 Months Ago
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10 Months Ago
Fixed SS ragdolls flickering (briefly invisible) when entering and leaving parenting triggers
10 Months Ago
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10 Months Ago
Remove last remaining CLIENT_DLL and SERVER_DLL defines
10 Months Ago
Fixed bardoors loading in the incorrect location, sometimes when entering network range on the client and sometimes when loading a save on the server
10 Months Ago
More timeline tweaks
10 Months Ago
Use a pooled list for triggersOnDeath
10 Months Ago
Add UNITY_EDITOR area in Buoyancy
10 Months Ago
Show paddle tutorial prompt the whole time the player is in the kayak
10 Months Ago
Fix diving tanks replacing backpack when picked up (ideal slots tedious) Add bool to `ItemModWearable` to allow any wearable to be equipped by default when picked up Removed custom logic to equip backpacks on right click & instead use the same logic other wearables use
10 Months Ago
Merge Main -> CorpseParentingFix
10 Months Ago
Merge NewRagdollImprovements -> Main
10 Months Ago
Some more placeholder cinematic stuff
10 Months Ago
Merge Main -> CorpseParentingFix
10 Months Ago
Remove these daft unused damping functions from physics interface
10 Months Ago
Optional params for SoundStream.Play
10 Months Ago
Add GetBodyGroup to ModelRenderer
10 Months Ago
Protobuf
10 Months Ago
Merge from tutorial_island
10 Months Ago
Realign cinematic entity in protobuf so it doesn't collide with metal detector