138,774 Commits over 4,474 Days - 1.29cph!

1 Year Ago
Updated upkeep costs to 2x bracket_0_costfraction is now 0.2 (0.1 vanilla) bracket_1_costfraction is now 0.3 (0.15 vanilla) bracket_2_costfraction is now 0.4 (0.2 vanilla) bracket_3_costfraction is now 0.66 (0.33 vanilla)
1 Year Ago
Bring the sleeping bag clusters above the fog of war when a cluster is opened
1 Year Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
1 Year Ago
Remove some baked grass left over
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Show the players location on the map if they have a compass in their belt bar
1 Year Ago
Merge from main
1 Year Ago
Merge from parent
1 Year Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
1 Year Ago
Can now craft an eoka in hardcore
1 Year Ago
Codegen, protobuf
1 Year Ago
Merge from main
1 Year Ago
Merge from decor_lighting_dlc/clothing_mannequin
1 Year Ago
Fill fog images in the state before sending to client
1 Year Ago
Fully destroy the fog grid when disconnecting/reconnecting
1 Year Ago
Client fixes
1 Year Ago
Fix State protocol not being updated
1 Year Ago
Disable a few more map things
1 Year Ago
Hide the button to open the map view until im awake and can put out fires if any come up :)
1 Year Ago
Set hero text localised to true
1 Year Ago
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect
1 Year Ago
Remove all the logs produced by the homescreen video, whole thing needs a rewrite anyway
1 Year Ago
Demo button shows up after recording your first demo, without having to restart the client
1 Year Ago
Reintroduce rust plus button Link up with our same backend spinner and other polish
1 Year Ago
Missing files
1 Year Ago
Fixed some texts not clearning their submeshes
1 Year Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
1 Year Ago
Set fps slider input field character limit to 3
1 Year Ago
Fixed RGB brightness setting not using decimal format Fixed slider input field not resetting to convar value when left empty Fixed being able to edit FPS slider "UNLIMITED" label
1 Year Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
1 Year Ago
Fixed cart buttons animation issue when loading cart from past sessions Skin viewer tweaks
1 Year Ago
new_menu -> main
1 Year Ago
Fix InvalidOperationException in PlayerJoin
1 Year Ago
Fixed typo in checkout page
1 Year Ago
Compile fix
1 Year Ago
Added a modal for when the store failed to load its content, for tuesday steam maintenance
1 Year Ago
map_image_uploader -> new_menu
1 Year Ago
Merge from main
1 Year Ago
Port over a bunch of interaction toasts to the new icon font
1 Year Ago
Swap interaction toast icons to use the new icon font
1 Year Ago
Set 'localised' to true when setting text for interaction toast Standardised steam error toast
1 Year Ago
Checkout result page first pass
1 Year Ago
Loading screen loc fixes
1 Year Ago
various adjustments
1 Year Ago
Weapon stats update when changing attachments
1 Year Ago
forgot a prefab... noone saw this...
1 Year Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client
1 Year Ago
tarps for floating city
1 Year Ago
Merge from death_screen_optimize
1 Year Ago
Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list