136,530 Commits over 4,324 Days - 1.32cph!

2 Years Ago
Layout now supports multiple entries
2 Years Ago
player update. rocket launcher reload anim
2 Years Ago
Added avaliable and cost icons, amounts and divider
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
lightpost update - remove spotlights that were integrated in favor of in prefab spotlights
2 Years Ago
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2 Years Ago
harbor_1 and 2 layout changes continued
2 Years Ago
merge from main
2 Years Ago
Fixed black cream material on gingerbread tunnel entrances
2 Years Ago
Fixed a few alt look issues
2 Years Ago
Ragdoll preprocess to match new pose
2 Years Ago
Adjusted initial arm rotation for server-side ragdolls. Makes them less prone to t-pose
2 Years Ago
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2 Years Ago
Added profiling for PlayerCorpse SleepCheck
2 Years Ago
First pass on alt look support, added a new alt look at option to the single bone aim constraint with an alt look weight so we can blend nicely between alt looking and regular looking
2 Years Ago
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2 Years Ago
Update Facepunch.BoneJobs, better runtime editing of values
2 Years Ago
Unsaved
2 Years Ago
Make steam item asset Can now create SteamInventoryItem via right click create menu in "Create/Rust/Skins" Moved ItemSkin into the above folder (for reference, create an ItemSkin when creating a skin for something, create a SteamInventoryItem for a generic inventory item)
2 Years Ago
Only do ragdoll kinematic sleep if parented or in water
2 Years Ago
Fixed animator states not being reset to default when disabling the animator, leading to drifitng bones after multiple uses (unity pls)
2 Years Ago
Hook up animators Swap LodGroups for RendererLOD Disable shadows on Lod2 and Lod3 Enable GPU instancing on new materials Add Decay components Adjust prevent building volume
2 Years Ago
Merge main -> RagdollImprovedInactive
2 Years Ago
Fixed christmas stockings not getting killed when the wall they are attached to is destroyed
2 Years Ago
Fix cooldown not running for correct time
2 Years Ago
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2 Years Ago
gingerbread fix
2 Years Ago
Sorting fixes
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
fixed some 90concave_R conditionals in the triangle roof prefab being assigned to container skin
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
▌ ▄▆▍▇▋▄▌▄ ██▆▊█▌▉▇█▉█▋ ▄▋ ▅▉▆ ▉█▊█▉█▍▆▊▌▄ ▇▅▉▄▌▊█▅▋▆▋▇▋▇▆█▉█▋▆▅▇ ▅▅▊▆▊▌▍ ▆█▌▍ ▉▍▇▄ ▇▌█▇▄▌▍▌▄▌▄▇▄█▋▌▉▌▄▄██▊▄ ▉▅█▌▍▇ ▆█▍█▆▉▇▍▅▉▅▆▉▇ ▊▉▍▌▊ ▍█▊▍▇▊▍▆▇ ▌▌▇▅ ▍▋▊▉█ ▊▆▆█▉▋ █▌▆▌▆█▍ ▆▊▅▍▍▉▉▉▌▆▇▄▅▆▆▄▆▌ ▋▄▅ ▇▊██▌▌██▇ ▄▍▍▌▊▊ ▍▄ ▋▄▄▌▌▍▌███▆▋▍▄ ▉▇▌▍▍▋▉ ▄▊▅▄█ ▆█▄▇▊ ▉▄▆ ▄▊▍▇▉▋▉▍█▇▅▋█▄█▉▄▊▋▆█▋ ▇▍▋▇▊██▅▌▋ ▋▋▍▌▇██▆▅▉▊▇▍▇▄▅▍▉▆▄▋▌▋▇ ▇▄▊▅▄ ▅▉▇▉▇▍▊ ▅▊▅▉▆ ▉▄▍▄ ▄▍ ▇▇▉█▍▌ ▌▍▌▄▊█▇▌ ▇▅▄▄▇▋▉▇▇▄▇ ▇▋▋▆▌▌▆ ▆▄▆ ▋▉▊▊▉▋▇▅▊█▅▌▊▌▇ ▍▌ ▋▇▇▍▄█▅▉ ▄▄▋▄▆▇▆ ▆▉▊ ▊█▇▌▄▅▆▋▉ ▅█▄▌ ▌▌ ▍█▍▊▇▊ ▄█▄█▋▊▄▇▄▍▊▄▆▋▉█▍▇▅▊ ▆▍▄▅▄ ▅▌▆ ▆▍▆▉▆▍▊ ▍▇█▆ ▉▅▇█▆▌▍▊ ▅▆█▉▊█
2 Years Ago
▇ ▋▉▋▍▌▊▇▍ ▅▊█▍▍▅▍▌▌▉▄▊ ▌▉ ▋█▉ ▋▌▇▊▆▆▉▅▇▌▆ ▊▍▍▆▊▅▇▉▌▍▊▆▊▆▌▋▇▆▉▅▋▆ ▇▄▌▄▇▌█ ▍▋▊▇ ▋▆▌▉ ▋▍▋▆▅▉▊▄▉▋▇██▆▍▋▊██▊▌█▉▋ █▅▍▅▄▍ ▌▄▍▅▊▆▋▌▉▊▊▄▆▇ ▍█▍▊▌ ▌▋▇▋▆▊▆█▍ ▌▄▊▉ ▍▊▌▆█ ▇▉▋▄▋▌ ▌▍▌▆▆▋▍ ▅▇▇▆▆▉▇▊█▇▌▌▄▉▄▅▄▊ █▋▍ ▊▅▄▌▍▉▍▆▌ ▄▅▅▍▍▆ ▅▋ █▆▍▌▍▆▍▅▋▇▌▌▋▉ ▌▄▍█▆▆█ ▆▄██▉ ▇▋▊▅▉ ▋▍▆ ▆▆▋▅▋▌▅▊▆▆▅█▅█▇▄▍█▄▍▇▅ ▆▉█▇▌▆▉▉▋▄ ▌█▇▉▆▋▋▇▅▌▍▌▆▍█▍▇▊▅▅▊▄▍▄ ▍▆▋█▄ ▍▄▊█▄▊▊ ▄▋▋▆▋ ▋▌▉▅ █▆ █▌▍▌▍█ ▊█▋▉▇▊▄▄ ▇▆▅▋▇▇▆▇▌▍▊ ▌▌▇▌▆█▌ ▉▄▆ ▉▅▄▅▅▌▊▌▅▊▅▋▆▇▉ ▊▌ ▌▄▄▅▄▍▅▅ ▉▆▉▉▅▉▄ ▄▋▋ ▄▄▉▅▉▊█▋▆ ▉▄▊▄ ▇▊ ▉▄▉▍▅▉ ▅▍▄▉▉▄▇▄▅▄▋█▊█▉▆▋▉█▊ ▆▋▊▄▍ ▆▆▌ ▉█▉▄▉▆▍ ▅█▉▍ ▉▅▋▄█▆▆█ ▌▅▆▆▄▉
2 Years Ago
Disabled texture streaming in edit-mode
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
set up rocket launcher entity with placeholder grip and holster poistion, exported launcher deploy anim
2 Years Ago
Layout for new vendor ui
2 Years Ago
Youtooz added rigged models and animations