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135,526 Commits over 4,474 Days - 1.26cph!

2 Days Ago
Compile errors
2 Days Ago
Remove master key from bandit town vendor
2 Days Ago
Fixed door zfighting on Rentable Shop B
3 Days Ago
merge from apartment_complex_monument
3 Days Ago
NPC in the basement sells master keys Added apartment.masterkeyprice convar, set to 1000 scrap for now
3 Days Ago
Fix not being able to respawn on a bed corpse in Softcore (the same way you can respawn on a bag)
3 Days Ago
merge from darts_game -> game_room_dlc
3 Days Ago
fix proto after merge, codegen
3 Days Ago
Revert to an old version of deployable snapping that didn't break every two seconds
3 Days Ago
Fix raid window widget showing the wrong time
3 Days Ago
merge from game_room_dlc
3 Days Ago
Add gather rate and raid window details to the softcore changelog section
3 Days Ago
Ensure triangle counts update this frame. Ensure we aren't counting shadow casters and that any quads are counted properly
3 Days Ago
looser "is this player playing" checking, was overkill & causing edge case bugs
3 Days Ago
ui fix
3 Days Ago
Fixed missing shutters of Rentable Shop C variant https://files.facepunch.com/raul/1b2911b1/Unity_ikwPIzWYPU.mp4
3 Days Ago
possible fix for clients needing to remount once after joining to throw darts
3 Days Ago
increased triangle count font size and made it left aligned
3 Days Ago
fix scoreboard crash
3 Days Ago
Merge from clan_bugfixes
3 Days Ago
Enable clan system by default, except in hardcore
3 Days Ago
More fixes. S2P.
3 Days Ago
merge from main
3 Days Ago
New token for apartment upkeep panel (Lootpanel no longer reuses tool cupboard text)
3 Days Ago
More fixes & polish. S2P.
3 Days Ago
Ensure demo compatability is false to start (ensures it prompts you everytime)
3 Days Ago
Volume polish
3 Days Ago
Mid floor corridor z-flickering fix
3 Days Ago
main -> game_room_dlc
3 Days Ago
removal of unused meshes and textures
3 Days Ago
satellite lods
3 Days Ago
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3 Days Ago
- More shot animation work - More debugging
3 Days Ago
Use save version number for the clan DB file so that a new one is created with wipes instead of persisting
3 Days Ago
Fix BuildActionResult NREs hopefully
3 Days Ago
Lighting on its own dedicated culling volumes instead of with furniture.
3 Days Ago
Fixed missing door in Rentable Shop B when it's not rented
3 Days Ago
Halloween Costume setup
3 Days Ago
Founders Door - fixed guide mesh
3 Days Ago
Fixed incorrect ejecting position for small apartment (basements) https://files.facepunch.com/raul/1b2911b1/Unity_4oJfm1v308.mp4
3 Days Ago
over-fitting basement terrain volumes
3 Days Ago
Lighting cullers progress.
3 Days Ago
Merge from /main to /halloween_costume_2026
3 Days Ago
Culling tests.
3 Days Ago
Styling fixes for search/scrub/filtering
3 Days Ago
Disabled breast censorship cube on roundabout chair and swing seats
3 Days Ago
Merge: from renderbatch_meshlod_improv - Optim: allow culling to work on MeshLods if they have invalid RenderBatch setups - Optim: Avoid creating batches-of-1-mesh, as that inhibits Unity batching Tests: ran around apartment complex, didn't see rendering artifacts. compared standalone builds, shows 20% fps improvement on my setup
3 Days Ago
Fixed open demo folder button not working on macos
3 Days Ago
Merge: from main
3 Days Ago
redo flat view, it was mostly unusable before