reporust_rebootcancel

139,951 Commits over 4,505 Days - 1.29cph!

Yesterday
Fixed the test list CI ordering issues
Yesterday
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
Yesterday
Updated the spot and point light attenuation and light cookies to perfectly match BRP's lighting
2 Days Ago
merge from gibs_fix
2 Days Ago
Scale blockout and prefab setup
2 Days Ago
merge from main
2 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
2 Days Ago
Gib improvements
2 Days Ago
Codegen, test list
2 Days Ago
2 Days Ago
merge from main
2 Days Ago
Merge from render_pipeline_testing
2 Days Ago
Gib setup
2 Days Ago
Merge from main
2 Days Ago
merge from main
2 Days Ago
Setup threshold toggles
2 Days Ago
Remove the client colliders, not needed
2 Days Ago
merge from submarine_looting_fix
2 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
2 Days Ago
WIP code
2 Days Ago
merge from main
2 Days Ago
Merge from main
2 Days Ago
merge from livestockanimals
2 Days Ago
Merge From Main
2 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
2 Days Ago
Merge from attackheli_armour_damage
2 Days Ago
Collider r/w fixes
2 Days Ago
merge from main
2 Days Ago
Merge from main
2 Days Ago
merge from medical_honey_bandage
2 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
2 Days Ago
Batch add stencil block to common shaders
2 Days Ago
Merge from main
2 Days Ago
merge from improved_event_saveloading
2 Days Ago
Proto
2 Days Ago
merge from main
2 Days Ago
Make sure to still restart oil rig radiation on server restart if the force reset fails
Rin
2 Days Ago
merge from hqm_ore
2 Days Ago
merge from main
Rin
2 Days Ago
Split off HQM ore spawn to their own population to allow for much rarer spawning Add rare HQM collectable spawns Placeholder resource values Manifest
2 Days Ago
Add PaintableRenderer for paintable cameras and setup with painting dialog prefab to fix background
2 Days Ago
Stop clearing camera target in gbufferpass which was stomping the camera clear colour
2 Days Ago
Add stencil block to molotov, and expose shadow intensity property to fix invisible bottle shadow
2 Days Ago
Remove terrain depth prepass alloc
2 Days Ago
Merge from npc_vending_optim
2 Days Ago
Remove gibbable component from all NPCVendingMachines, also optimised some renderers into MeshLOD
2 Days Ago
Merge from rendererlod_collapse_improvements
2 Days Ago
Revert ziggurat pipe LOD change, S2P
2 Days Ago
Merge from main
Rin
2 Days Ago
merge from main