reporust_rebootcancel

135,155 Commits over 4,444 Days - 1.27cph!

Yesterday
texture settings tweaks on the glowing wallpapers
Yesterday
prep for lockdown changes
Yesterday
Merge from parent
Rin
Yesterday
network++ save++ persistance++
Yesterday
Merge from main
Yesterday
Merge from main
Yesterday
Merge from apartment_complex_monument
Yesterday
Fixed rentable shop vending machines still being drone accessible despite UI saying otherwise
Yesterday
Added master key to produce exchange vendor in bandit town 1000 scrap, affected by demand pricing so starts at 2000 (+100%) Only one available, restocks every 12 IRL hours VERY PLACEHOLDER values
2 Days Ago
Add frost effect to UberPostPass Add frost volume component Setup cold RRP effect and script Reduce some shader variants by using branching for low cost effects
2 Days Ago
Merge from projector_disable
2 Days Ago
Removed/disabled almost all instances of Projectors Disabled on all Lighting prefabs, mostly used in underwater labs Disabled on all MotorRowboats and disabled their Update loop Added a GameObjectLOD component to the above ground pool, this is now the only place we use projectors in the game (it was the only place I could see an actual visual difference) S2P large oil rig Deleted AboveGroundPool_DeleteMe prefab entirely (only took me 6 years)
2 Days Ago
Merge from softcore_updates_july_26
2 Days Ago
Don't apply softcore gather rates to diesel pickups
2 Days Ago
Quarry is affected by softcore gather rate
2 Days Ago
Merge from main
2 Days Ago
Merge from spray_scale
2 Days Ago
Added ability to change scale of spray skins, exposed on SteamInventoryItem as SprayScale
2 Days Ago
Setup RRP hurt punch and radiation overlay effects/scripts
2 Days Ago
merge from apartment_complex_monument -> main
2 Days Ago
Swap to a 1d blend instead, we don't need the y value
2 Days Ago
merge from prototype -> apartment_complex_monument
2 Days Ago
Fixed Signage inspector not showing manifest info
2 Days Ago
Fixed remove all option not working on rentable shops
2 Days Ago
merge from roundabout
2 Days Ago
Progress on integrating building block colours into the recently added EntityColourSwapLookup config asset One config to rule them alll Will allow building blocks and other entities to share the same colour datasets, like the industrial shelves and shipping container skins
2 Days Ago
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
2 Days Ago
Added loops to playground sitting poses and adjusted them to fix clipping
2 Days Ago
More conversation work
2 Days Ago
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
2 Days Ago
Added a regular furnace to the medium apartment
2 Days Ago
Ensure apartment sizes are translated properly
2 Days Ago
merge from apartment_complex_monument/prototype -> main
2 Days Ago
Fix compile error from random using statement being added
2 Days Ago
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
2 Days Ago
merge roundabout changes from monument complex
2 Days Ago
merge from roundabout
2 Days Ago
Implement swing/roundabout animations, cleanup, more manifest updates
2 Days Ago
merge from apartment_complex_monument
2 Days Ago
Update conversation options for apartment vendor
2 Days Ago
S2P apartment complex Fix compile for jake
2 Days Ago
Add support to interpolate "{my_room_number}" to show what room you are in
2 Days Ago
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
2 Days Ago
merge from bathtub_mountable
2 Days Ago
merge from apartment_complex_monument -> main
2 Days Ago
merge from prototype -> apartment_complex_monument
2 Days Ago
Fix compile error
2 Days Ago
Terrain filter setup to prevent apartments from spawning in rivers and on beaches
2 Days Ago
Make apartment elevator no longer a variant so it can be switched to the ApartmentElevatorLift class
2 Days Ago
Lighting various