reporust_rebootcancel

137,410 Commits over 4,352 Days - 1.32cph!

4 Days Ago
Prevented indirect instancing from ignoring motion vectors for a draw call when its world bounds was set to have a center of zero
4 Days Ago
add packet ref, tweaked array pool size
4 Days Ago
merge from new_console-ui/copypaste
4 Days Ago
Last fixes and tweaks
4 Days Ago
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4 Days Ago
updated apartment light textures
4 Days Ago
Ascending/descending sorting for the list view Hovering the line shows the thumbnail Styling and layout tweaks, fixes
4 Days Ago
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missing glass from kiosk F + set dressing
4 Days Ago
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4 Days Ago
Update rust native lib for all platforms to contains the new recast code
4 Days Ago
Merge from main
4 Days Ago
List and grid view mode toggle Sorting buttons Polish
4 Days Ago
set dressing kiosk D
4 Days Ago
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4 Days Ago
Include VehicleLarge layer in growable entity sun raycast
4 Days Ago
bulky sofa greybox
4 Days Ago
Re populating skeleton skin bone array for frontier hazmat
4 Days Ago
floorpaper icon, renaming, engine file
4 Days Ago
set dressing rentable shop A
4 Days Ago
Updated apartment light textures
5 Days Ago
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5 Days Ago
Merge from main
5 Days Ago
Fix height sampling on some terrain sizes, add tooltips to convars, fix server compile errors, set terrain prefab to craggy, set default global lod scale to 2
5 Days Ago
fixed static vehicle paint masks import options, added some detail maps to materials to increase paint TD
5 Days Ago
Add ConVar to use MeshColliders for terrain cells, add editor buttons to create mesh colliders, clean up unused code, and put debug info behind flags.
5 Days Ago
Better approach, only allow one device per index be connected at once
5 Days Ago
Gibs, colliders
5 Days Ago
Clean up editor, fix LOD extent validation, fix editor defaults causing 0 LOD extents, and set new defaults
5 Days Ago
reduce biome fogging when looking through a camera
5 Days Ago
exclude renderers with negative scale from instancing and warn about them
5 Days Ago
First pass regular armoured hatch setup
5 Days Ago
Date file and entity count are store in the data file Old files entity count is filled when pasted Added a way to retake screenshots when holding CTRL and clicking
5 Days Ago
merge from new_console-ui
5 Days Ago
Can paste and delete files from the copy paste tab Added search bar and refresh button Added copypaste.setscreenshot to set the thumbnail of an old copypaste file
5 Days Ago
added missing metas for camping cooker normals and kitchen furniture, removed obsolete files
5 Days Ago
first pass mat application shop A
5 Days Ago
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5 Days Ago
Adding skinning items subbed to wrong branch
5 Days Ago
merge from main -> deep_sea_sleeping_bag
5 Days Ago
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5 Days Ago
Add 'copy' button to the corner of each UI entry, allowing you to copy a block by pressing a button rather than getting the whole log and manually sending that
5 Days Ago
Missed files
5 Days Ago
kiosk b update. new doors added.
5 Days Ago
Cherry pick to compensate scientist dmg lowered by armor buff, should now be on par previous patch (fullmetal is same ttk, hazmat will take less dmg, naked will take more dmg)
5 Days Ago
Rustige Egg H (Amethyst) - Initial folder structure, prefab setup, item, anim controller, worldmodel, model, textures, materials, basic animations, translucency support, localization, manifest and placeholder icon
5 Days Ago
Rebalance scientist damage to compensate armor buff, should kill fullmetal when landing every shot in one full mp5 mag
5 Days Ago
front 50cal animation updates