reporust_rebootcancel

97,745 Commits over 3,683 Days - 1.11cph!

5 Days Ago
Fix NREs
5 Days Ago
merge from main
5 Days Ago
More basic stats More profiler markers that are exposed in release builds
5 Days Ago
Change `analytics_enabled` to be a saved convar (to make it easier to toggle in editor) - default to false instead of true
5 Days Ago
vm sks updates
5 Days Ago
Cleanup
5 Days Ago
Rename InvokeLogger -> InvokeProfiler Rename PacketLogger -> PacketProfiler
5 Days Ago
Serialize invoke stats in data points
5 Days Ago
Capture performance stats for every single server frame & send to azure analytics - packets (sends, recvs, total outbound packets) - invokes (execution time, invokes, adds / removes) - general execution time per frame Grab all physics stats (colliders, triggers, collisions, etc) - figure out later how to expose it in release build Add `dump_profiler_recorders` command to dump all ProfilerRecorder handles to disk in a .csv
5 Days Ago
Merge main -> Bikes. Updates bikes branch to Unity 2022
5 Days Ago
Cargo ship sound updates
5 Days Ago
Vending machine translation token now routed through protobuf
5 Days Ago
Swapped over to using translate phrases Added localized checkbox for vending machines
5 Days Ago
Further improved coastal cliff placement Added TerrainSetHeight to the top of the cliffs
5 Days Ago
double cover model and wip prefab
5 Days Ago
vm sks updates
5 Days Ago
backup latest wip
5 Days Ago
merge from main
5 Days Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
5 Days Ago
Removed #ifdef'd sections, un #ifdef'd timing
5 Days Ago
Server compile fix
5 Days Ago
Cherry pick 95093
5 Days Ago
Got biome tinting in
5 Days Ago
Cherry pick 95091 + fixes after rebase
5 Days Ago
Subtract 95056
5 Days Ago
Merge from main
5 Days Ago
Added "Normal Blending" option (biased, lerp) to DeferredDecal shader
5 Days Ago
Set phrases for all npc vendors
5 Days Ago
Blue, red, yellow, black and purple recycler albedo variations + materials
5 Days Ago
Added backend support to allow localisation to npc vending machines
5 Days Ago
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5 Days Ago
Merged main into RF_craftingcosts
5 Days Ago
exported viewmodel anim set and started setting up blunderbus in unity
5 Days Ago
Fixed workshop flashlight button hitbox, also made sure we ignore 'nightlight_debugcamera_enabled' when in workshop scene
5 Days Ago
Merge from teslacoil_igniter_damagepickup
5 Days Ago
Merge from item_drop_analytics_improvements
5 Days Ago
Merge from leantween_nre_fix
5 Days Ago
Merge from shelter_ramp
5 Days Ago
Merged main into nightlight_workshop
5 Days Ago
Fixed powered door controllers opening doors after a server restart + a few issues with wire clearing
5 Days Ago
Speed tree importer and shaders now use foliage shader data and UI
5 Days Ago
vm renderer script setup and activated
5 Days Ago
Added a small ramp to legacy shelter, so it's easier to access on bad terrain
5 Days Ago
Updated Small and Large Radioactive Vat Colliders and LODS
5 Days Ago
backup - materials wip for worker house and mapping wip
5 Days Ago
Imported Small And Large Radioactive Vat Props Setup Radioactive Vats Prefabs, Materials, LODS and Colliders
5 Days Ago
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5 Days Ago
sks icon
5 Days Ago
Additional open root check