reporust_rebootcancel

134,918 Commits over 4,444 Days - 1.26cph!

Today
Added attachment icon Updated "Change Accessory" icon to it and swapped position with the "Drop" action https://files.facepunch.com/raul/1b2411b1/24_13-47-ClassicShrike.png
Merge from conversation_disconnect_fix
Fix NPC conversations not being correctly cleaned up if disconnecting while talking
Today
Merge from apartment_complex_monument
Today
S2P apartments to make sure sign changes get picked up
demo_comptatbility_editor_fix -> main
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
Today
New(editor): CulledLightsChecker, reports lights that don't have a culling setup Inspired by ShadowProxyChecker. Can be found in Tools/Find/Lights without Occlusion setups. Tests: Used it to inspect the appt scene
Today
Removed sockets and deploy volumes from rentable shop signs Manifest
Today
Demo compat manifest!
Today
merge from main
Today
Delete rentable shop sign item definitions Rename shop signs to remove .worldmodel suffix
Today
Disable shadows on LOD2/3 of the rentable shop signs
Today
Fixed shop D not using sitting NPC Apartments S2P
Today
IsSmall LOD check now takes transform scale into account, fixes shadow proxies made with scaled boxes getting disabled incorrectly
Today
Wood armour helmet, jacket, pants and gloves updated with new UVs. updated materials and textures. added new SG texture for gloves.
Today
Fixed not being able to delete sell orders
Today
Clean up naming of non-C++ camera matrices I have decided that the unity_* prefix should be reserved to properties that Unity sets from C++ code. Therefore, the other matrices now use the same naming that they have in URP/HDRP.
Today
merge from main
Today
gamesroom minifridge - textures updated
Today
Fixed rent multiplier not getting reset when a player closes the store manually
Today
Unify motion vector colour format preferences
Today
Use AddRasterPass for motion vectors
Yesterday
Merge from satellite_art
Yesterday
Merge from main
Yesterday
Cherry picking 155706
Yesterday
satellite model + textures and materials uv2 with composite ao baked
Yesterday
merge from rpctool_generic_fix
Yesterday
Add new 'Names' class and set camera matrices globally in setup pass
Yesterday
merge from apartment_complex_monument
Yesterday
Base/Player/Horse modifier system pooling
Yesterday
merge from apartment_complex_monument/terminal_ui
Yesterday
Compile fixes
Yesterday
Re applied apartment_complex_wing.prefab changes S2P apartment complex
Yesterday
merge from apartment_complex_monument
Yesterday
Added missing loc Removed mockup assets
Yesterday
Bump targeting budget
Yesterday
4:3 and 21:9 aspect ratio fixes
Yesterday
Opening sequence
Yesterday
Merge from weaponracks_prefabattribute
Yesterday
Codegen
Yesterday
Setup hurt overlay effect and script with RRP Setup vignette and sharpen effect and script with RRP Merge vignettes into one effect
Yesterday
Merge from MonumentBlockers
Yesterday
merge rust_relay_server -> main
Yesterday
Added addtional details to RustRelay socket resets
Yesterday
Adding world model rig for binoculars
Yesterday
Fixed Half Height Industrial Shelves not showing in Conveyor filters
Yesterday
Merge from MonumentBlockers2
Yesterday
Codegen, localization, manifest Restore Recycler change from apartments