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135,058 Commits over 4,444 Days - 1.27cph!

Rin
Today
merge from save286 - Staging wipe
Today
merge from main
Today
Glowing Wallpapers - fixed material offset in graffiti ceiling and some missing descriptions
Today
texture settings tweaks on the glowing wallpapers
Today
prep for lockdown changes
Today
Merge from parent
Rin
Today
network++ save++ persistance++
Today
Merge from main
Today
Merge from main
Today
Merge from apartment_complex_monument
Today
Fixed rentable shop vending machines still being drone accessible despite UI saying otherwise
Today
Added master key to produce exchange vendor in bandit town 1000 scrap, affected by demand pricing so starts at 2000 (+100%) Only one available, restocks every 12 IRL hours VERY PLACEHOLDER values
Today
Add frost effect to UberPostPass Add frost volume component Setup cold RRP effect and script Reduce some shader variants by using branching for low cost effects
Yesterday
Merge from projector_disable
Yesterday
Removed/disabled almost all instances of Projectors Disabled on all Lighting prefabs, mostly used in underwater labs Disabled on all MotorRowboats and disabled their Update loop Added a GameObjectLOD component to the above ground pool, this is now the only place we use projectors in the game (it was the only place I could see an actual visual difference) S2P large oil rig Deleted AboveGroundPool_DeleteMe prefab entirely (only took me 6 years)
Yesterday
Merge from softcore_updates_july_26
Yesterday
Don't apply softcore gather rates to diesel pickups
Yesterday
Quarry is affected by softcore gather rate
Yesterday
Merge from main
Yesterday
Merge from spray_scale
Yesterday
Added ability to change scale of spray skins, exposed on SteamInventoryItem as SprayScale
Yesterday
Setup RRP hurt punch and radiation overlay effects/scripts
Yesterday
merge from apartment_complex_monument -> main
Yesterday
Swap to a 1d blend instead, we don't need the y value
Yesterday
merge from prototype -> apartment_complex_monument
Yesterday
Fixed Signage inspector not showing manifest info
Yesterday
Fixed remove all option not working on rentable shops
Yesterday
merge from roundabout
Yesterday
Progress on integrating building block colours into the recently added EntityColourSwapLookup config asset One config to rule them alll Will allow building blocks and other entities to share the same colour datasets, like the industrial shelves and shipping container skins
Yesterday
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
Yesterday
Added loops to playground sitting poses and adjusted them to fix clipping
Yesterday
More conversation work
Yesterday
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
Yesterday
Added a regular furnace to the medium apartment
Yesterday
Ensure apartment sizes are translated properly
Yesterday
merge from apartment_complex_monument/prototype -> main
Yesterday
Fix compile error from random using statement being added
Yesterday
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
Yesterday
merge roundabout changes from monument complex
Yesterday
merge from roundabout
Yesterday
Implement swing/roundabout animations, cleanup, more manifest updates
Yesterday
merge from apartment_complex_monument
Yesterday
Update conversation options for apartment vendor
Yesterday
S2P apartment complex Fix compile for jake
Yesterday
Add support to interpolate "{my_room_number}" to show what room you are in
Yesterday
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
Yesterday
merge from bathtub_mountable
Yesterday
merge from apartment_complex_monument -> main
Yesterday
merge from prototype -> apartment_complex_monument
Yesterday
Fix compile error