reporust_rebootcancel

135,157 Commits over 4,324 Days - 1.30cph!

2 Days Ago
merge from mounted_parenting_trigger_fix
2 Days Ago
Disable mountable parenting on the cannon (the most problematic and good to turn off as a precaution)
2 Days Ago
Force update triggers after moving position - its slightly more expensive but should fix instances where players can dismount and not be reattached to the boat
2 Days Ago
Fixed missing TerrainToMeshConversionDetails script warning on tropical prefabs
2 Days Ago
Fixed deep sea rowboat spawners settings, fixes bricked deep sea rowboats after a server restart
3 Days Ago
Ensure missing int parameter is added to mapnote validation
3 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
3 Days Ago
merge from main
3 Days Ago
re-apply craggy changes
3 Days Ago
updated the layout of the complex based on the smaller road width
3 Days Ago
Updated the videos again, was using the wrong codec Optimised build preview video size
3 Days Ago
merge from mapmarker_edit_crash_fix
3 Days Ago
wearable golf flag because why not
3 Days Ago
merge from overalls_headgear_disable
3 Days Ago
Temp fix to stop map marker edits from causing an NRE
3 Days Ago
Updated some mp4 videos in the settings menu to webm mp4 is causing issues on some machines
3 Days Ago
Disable being able to wear headgear with paintball overalls due to balance issues
3 Days Ago
Fixed UI_SkinViewerControls.ExitFullscreen NRE
3 Days Ago
Added LNY armour LODs to horse ragdoll
3 Days Ago
merge from rhib_screen_streamermode
3 Days Ago
merge from trees_scale_fix
3 Days Ago
merge from oilrig_rhib_fix
3 Days Ago
merge from torch_boat_fix
3 Days Ago
merge from skinviewer_naval_fix
3 Days Ago
merge from bbs_limit_fix
3 Days Ago
merge from boat_projectile_radial_dmg_fix
3 Days Ago
Component Ammo Box - Updated textures, updated model with LODs, setup gibs and corpse, rendered icon
3 Days Ago
merge from compound redesign to collect all the art assets created during that branch dev
3 Days Ago
post subsurface pass beginnings
3 Days Ago
setting compound scene back to 'main' state for now
3 Days Ago
3 Days Ago
bring over WaterCamera changes into RRP
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
Submitting LNY horse armour with new tassels
3 Days Ago
merge from main
3 Days Ago
moving the redesigned level to another scene for safer merges across branches
3 Days Ago
Guns box / model / prefab / lods and textures
3 Days Ago
Fixed the cannon attack so that the surrounding smoke around the cannon is properly aligned.
3 Days Ago
merge from LNY26/horse_armour_LODs
3 Days Ago
Updated ridablehorse prefab with new fbx and added LODs Fixed tassel material using wrong textures
3 Days Ago
Charcoal Box - texture update
3 Days Ago
Physics pass on silly horse mask, added custom neck model so we can hide the head. Added female version because of custom neck model.
3 Days Ago
Fixed toggling the hidden item buttons resetting your search
3 Days Ago
Wick improvements. Screen shake tweaks on attack.
3 Days Ago
Silly Horse Mask Hair, icon update
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
Remove scaled fuse animation time. Fix curve for fuse burn material being scaled to the original 3s.
3 Days Ago
merge from main