reporust_rebootcancel

123,851 Commits over 4,171 Days - 1.24cph!

52 Days Ago
new_menu -> main
52 Days Ago
Fixed get premium button showing up for every server
52 Days Ago
Rust plus button changes
52 Days Ago
▋▄▄▆▆ ▋▆█▌ ▊▅▌▊
52 Days Ago
Fix client compile error
52 Days Ago
Auth wip
52 Days Ago
Set up eoka anims, entity and override controller
52 Days Ago
merge from main
52 Days Ago
merge from stability_stat_fix
52 Days Ago
merge from fix_attackheli_headlights
52 Days Ago
merge from max_health_debug
52 Days Ago
merge from legacy_high_wall_fix_2
52 Days Ago
merge from fix_heavymovement_refs
52 Days Ago
merge from no_build_zone_height_visual
52 Days Ago
merge from metal_detector_dropped_items
52 Days Ago
Removing end frame offset so that camera loops correctly on inject self
52 Days Ago
merge from main
52 Days Ago
Revert other assets
52 Days Ago
Revert materials and models
52 Days Ago
52 Days Ago
Climate for new falloff
52 Days Ago
Weather updates
52 Days Ago
Remove debug code
52 Days Ago
Optimize TryGetDefinitionFromEntityName by building a mapping for it at build time Editor falls back to building the map on first reference to not slow down booting Might help reduce the lag spike when the local player dies
52 Days Ago
Merge from hardcore_refresh
52 Days Ago
Alow greater SHDO intensity values, bring fade distance a little closer
52 Days Ago
Baselines for new atmosphere distance ramping
52 Days Ago
Remove outpost respawn point mission provider from hardcore (he had no missions to provide anyway)
52 Days Ago
Fixed floating lights in bandit town when marketplace is deleted due to a game mode
52 Days Ago
NRE fix
52 Days Ago
Initial work for Rust Plus hookup
52 Days Ago
main_menu -> main
52 Days Ago
Compile fix
52 Days Ago
new_menu -> main
52 Days Ago
Horses for sale are now immortal (not an issue in vanilla due to safe zones)
52 Days Ago
Halved all ammo drops from killing NPC's (see server.npcAmmoLootMultiplier, set to 0.5 for hardcore)
52 Days Ago
Fix tech tree lines being able to render on top of the tech tree nodes if the order of the tech tree nodes has been modified Layout change on T2 hardcore for buckshot/shield
52 Days Ago
Removed respawnTimeAddition convar Added respawnTimeAdditionBag and respawnTimeAdditionBed convars, controls respawn rates per respawn type (campers are counted as beds) Adjusted respawn time to 15m for bags and 10m for beds in hardcore
52 Days Ago
If you try to connect to a premium server without premium then show a 'get premium' button on the connect modal
52 Days Ago
Merge from main
52 Days Ago
Reduce ammunition crafting cost multiplier to 5x (was 10x)
52 Days Ago
Fixed store page overlay aspect ratio, updated all pages
52 Days Ago
Enable global chat
52 Days Ago
Don't show the player icon on the map Don't show underground layers on the map
52 Days Ago
Short Filter Tag Support: Can collapse all filters and still have a rough idea on whats selected via a short tag displayed after the filters Can default to enabled/disabled, or the actual text of whats presse
52 Days Ago
Merge from main
52 Days Ago
m15 pistol sounds
52 Days Ago
Demo button shows up if you have the demo folder with demos in it
52 Days Ago
Fixed string parsing error when opening skins worth more than 1000 pounds in the inventory
52 Days Ago
Fixed skin viewer not resetting materials correctly with old skins