138,806 Commits over 4,352 Days - 1.33cph!

4 Years Ago
Merge from main
4 Years Ago
blend texture, topology texture basics
4 Years Ago
merge from main
4 Years Ago
breed definitions
4 Years Ago
Initial work for supporting dog breeds and runtime mesh switching. Protobuf update.
4 Years Ago
Client more error fixes
4 Years Ago
test scene tweaks
4 Years Ago
Added campfire gibs and updated the prefab
4 Years Ago
Removing SceneToPrefab label from UI.Ingame.LootPanels scene since we have started editing those prefabs directly (accidentally running S2P on this would overwrite those changes)
4 Years Ago
Scene2Prefab full (except UI prefabs)
4 Years Ago
Switched item_drop to generic_resizable lootpanel and maxitemcount to 48 to accommodate the updated box containers.
4 Years Ago
codegen and phrases
4 Years Ago
Fixed campfire prefabs paths to models being broken, incorrect import settings Updated campfire prefab Removed old campfire art
4 Years Ago
Fixed large_industrial_prop_c in military tunnels invalid LOD setup HLOD now ignores any renderers with the Nature/Cliff shader
4 Years Ago
Merge from furnace_ui_rework
4 Years Ago
Fixed eoka attempted fires not being shown when first person spectating
4 Years Ago
Fixes NaN errors from projectiles that are paused mid flight (only applies to demos)
4 Years Ago
Can now press F3 to switch between first and third person while spectating in a demo
4 Years Ago
Combined all the caboose interior LODGroups into one LODGroup on the base GameObject
4 Years Ago
Set up the caboose blackjack and poker table colliders for vehicle use
4 Years Ago
Suppress weapon deploy animations when switching between players while spectating
4 Years Ago
Caboose now working correctly as a proper train car
4 Years Ago
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4 Years Ago
f1_grenade_noarms.fbx.meta meta file update only
4 Years Ago
Merge Main -> Caboose
4 Years Ago
Fixed NRE in TrainCarAudio when spawning a SedanRail. Fixed SedanRail not being mountable anymore.
4 Years Ago
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4 Years Ago
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4 Years Ago
Use the standard ragdoll eye perspective when spectating a player who is dead
4 Years Ago
Properly lerp between crouched/standing views while spectating
4 Years Ago
Fixed viewmodels bobbing incorrectly when first person specating in a demo with graphics.viewmodelcamera set to false
4 Years Ago
Merge from main
4 Years Ago
Added recorder and timeline packages (these already exist on media_projects, but could be useful on main)
4 Years Ago
Remove death info log
4 Years Ago
Large furnace 10 output slots (only needs 7 but looks symmetric)
4 Years Ago
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4 Years Ago
increased large wooden storage capacity to 48 slots ( was 30 ) increased small wooden storage capacity to 18 slots ( was 12 ) protocol++
4 Years Ago
Use food icons for campfires / bbqs
4 Years Ago
Scene2prefab of bandit camp (marketplace lights)
4 Years Ago
merge from furnace_ui_rework
4 Years Ago
merge from hardcore
4 Years Ago
Useless .meta files deleted
4 Years Ago
Fix cooked meat going into input slots of campfire / bbq
4 Years Ago
Fix clothing not being replaced when wearable slots full
4 Years Ago
NRE fix in KeyCodeEntry.ProcessLastNumberInput
4 Years Ago
Set skull firepit & hobo barrel to same number of slots as campfire
4 Years Ago
harness retargetting test
4 Years Ago
Interior ambient volumes for the caboose
4 Years Ago
Fix drag icon stuck in middle of screen (z level) for refinery