201,253 Commits over 4,171 Days - 2.01cph!

bot
9 Years Ago
Automated OSX Build #372
bot
9 Years Ago
Automated Windows Build #372
bot
9 Years Ago
Automated Linux DS Build #372
9 Years Ago
Updated CS:GO spawnicons and removed spawnicons not used by default spawnlists/tools/whatever
bot
9 Years Ago
Automated Windows Build #373
bot
9 Years Ago
Automated Linux DS Build #373
9 Years Ago
Arms in 3rd person are fucked up. IK target. Can reload when busy. Disable 3rd person view. mouse sensitivity defualt high Fix strobing on muzzle flash. Muzzle flash on pistol. Loot drop fixes
9 Years Ago
changed spear to look less like a big stick and more like something thats been crafted
9 Years Ago
- Added BD node to set laser lengths - Enemy wip
9 Years Ago
stopped animal exhausted and injured animation from being applied when the unit is moving more than 3 units per second so you dont get turbo limp as it decelerates from sprinting
9 Years Ago
Item owner UI
9 Years Ago
Was getting NRE on building finished (state's listener function was null), so rather than letting each individual thing remove itself from the event, the even now removes all listeners after invoking OnBuildingFinished.
9 Years Ago
updated building interaction positions so units heads dont clip into the walls when building
9 Years Ago
Save spawnable's population, restore on load
9 Years Ago
Herds flee in same direction / towards same destination.
9 Years Ago
Handle when action breaks for Construct Building Settings.
9 Years Ago
Added PP Updated race sounds Fixed Mini Map camera Fixed package rotation
9 Years Ago
added cops and robbers swag bag and face mask, and dollar sprite sheet wip
9 Years Ago
Spawners reset, no longer only spawn adults, or only male deer
9 Years Ago
road decals texture - markings are a bit easier to spot runway models WIP airfield work backup
9 Years Ago
ActionSettings.BreakImplementation is abstract
9 Years Ago
Disabling confidence score modification in DSE
9 Years Ago
spaces
9 Years Ago
spaces
9 Years Ago
todo list
9 Years Ago
hammer item + merge
9 Years Ago
Deleted unused controllers & vm anims
9 Years Ago
Can now detect when wheels are off ground or not upright to respawn
9 Years Ago
Added third person throwing anims + clips
9 Years Ago
Added InStartingPool flag to ItemSettings, replaced Player.Init discovery calls
9 Years Ago
Bullets are hitscan for the first x meters (initialDistance) Fixed bullets not actually firing until the next frame
9 Years Ago
updated lighting
9 Years Ago
Moved InStartingPool flag to Item.CraftableParameters Removed random item modesl from island01 scene
9 Years Ago
more unused anims deleted
9 Years Ago
intro music added
9 Years Ago
Updated manifest Fixed server failing to start up if entity deleted in load
9 Years Ago
camera updated
9 Years Ago
Reworking Tribe+Knowledge, removed old ticking setup for craftable items. Discovery support for buildings, better init, etc. UnitCommands modals dont show tooltips on craft/build buttons
9 Years Ago
adding police siren prop. added swag bag and box material to unity city 2 scene created and added bank note particle effect.
9 Years Ago
playing with the airport building visuals runway - added helipad and polish airfield work backup
9 Years Ago
Updated mission to drop package
9 Years Ago
Fixed a buch of issues with UnitCommandsWidget not handling modal state properly
9 Years Ago
Damage model reboot baseline
9 Years Ago
Clothing prefab updates
9 Years Ago
Weapon prefab updates
9 Years Ago
Merge from prerelease
9 Years Ago
Merge from prerelease
9 Years Ago
couple of fence buildings
9 Years Ago
turned off destory on unsubscribe as I think it was making the corpse vanish when carrying it
9 Years Ago
update to player throw anim source