137,249 Commits over 4,474 Days - 1.28cph!

4 Months Ago
Added Save As.. functionality Removed Mute tool Escape cancels dubbing
4 Months Ago
Codegen
4 Months Ago
Merge from main
4 Months Ago
new_console-ui -> main
4 Months Ago
Fix rich text (again)
4 Months Ago
new_console-ui -> main
4 Months Ago
Ensure command list properly works when clicking on a convar
4 Months Ago
new_console-ui -> main
4 Months Ago
Remove the gap in the autocomplete button
4 Months Ago
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
4 Months Ago
Replace changed settings assets with main
4 Months Ago
Ensure error ui starts up early enough in script execution order
4 Months Ago
Replace Clear args dispatch with cpu clear for instance arguments
4 Months Ago
Stupid unity alpha calculations
4 Months Ago
Ensure legacy error ui does the same thing
4 Months Ago
Ensure new error ui doesnt render if erroroverlay is false.
4 Months Ago
Merge from armored_ladder_hatch
4 Months Ago
Adjusted position of square hatch to match the regular hatch
4 Months Ago
Merge from ladder_hatch_offset_fix
4 Months Ago
Merge from main
4 Months Ago
Wick spawn FX.
4 Months Ago
Merge from divesite_e_crate_adjustments
4 Months Ago
Merge from easter2026_dlc
4 Months Ago
Merge from coloured_buttons
4 Months Ago
Merge from shield_recoil_fix
4 Months Ago
Fixed shields causing recoil to the attacking player when hit with ranged weapons, should only happen for melee hits
4 Months Ago
Merge from main
4 Months Ago
Fix geoclip InitBuffers function Disable heightmap mips Disable collision test code with ifdefs
4 Months Ago
big button colour values changed to be more white in the tintable areas to prevent other colours being too dark.
4 Months Ago
Merge from fog_map_edge_fix
4 Months Ago
Possibly fixed small strip of pixels that get revealed on the far edge of the map when fog of war is active
4 Months Ago
main -> new_console-ui
4 Months Ago
- Build errors with a string builder - Append new line between message and stack trace
4 Months Ago
Can now ctrl scroll to increase/decrease scale without having to always change the convar
4 Months Ago
Add admin clientvar 'ESPCanvas.ShowVoip' to show icons on players who are currently communicating over in-game voice. Works like 'ShowHealth', only in effect whilst spectating
4 Months Ago
Wire up Global.consoleScale to the new console font scale
4 Months Ago
Added a button to clear the current attachment
4 Months Ago
main -> new_console-ui
4 Months Ago
Switch entity thinking to doubles * CBaseEntity.ThinkSet, SetNextThink, GetNextThink, GetLastThink, SetLastThink Switch HUD animations to double curtime Switch suit chargers to doubles Switch ENT:ExpressionFinished to use doubles for timing Fixed NPC turning overshooting CAI_Component.GetLastThink float to double
4 Months Ago
Hopefully stop everything breaking in primitive mode
4 Months Ago
merge from new_console-ui
4 Months Ago
Fixed gamemode restricted items not showing up as red in the item tab
4 Months Ago
preserve_unitask -> main
4 Months Ago
Preserve unitask from IL2CPP stripping
4 Months Ago
generate_commands_2 -> main
4 Months Ago
Codegen
4 Months Ago
Tech tree is now centered instead of always sticking to the top left when scrolling
4 Months Ago
Fix the handful of compile errors we got. Tiny considering we generated such a large amount of descriptions
4 Months Ago
Add descriptions to the rest of the scripts in the codebase. Totals around 1,525 generated clientvar/servervar descriptions
4 Months Ago
merge from waterwheel_deployable