reporust_rebootcancel

108,034 Commits over 3,867 Days - 1.16cph!

9 Years Ago
Sounds and special fx for the SMG view model worldmodel for the SMG all done
9 Years Ago
beancan grenade icon update
9 Years Ago
Fixed horse having no collision Fixed ironsight zooms being fov dependant
9 Years Ago
Map - hide paintbox until cursor unlocked Fixed NRE in AnimalSkin (horse had no renderers set)
9 Years Ago
Merge from main
9 Years Ago
Forgot river physics material (for footsteps)
9 Years Ago
Baked HapisIsland water map (ignore this in your next merge Petur)
9 Years Ago
Pay attention to map size when in EnforceLimits
9 Years Ago
Tweak first person wounded sound
9 Years Ago
Unparent sounds from effects on destroy instead of only when recycle is called
9 Years Ago
First pass at terrain-approrpiate animal footsteps Fix missing AudioClip references on wolf SoundDefinitions Prevent certain important sounds from being stopped early by SoundVoiceLimiter
9 Years Ago
Removed debug info about texture creation
9 Years Ago
nerfed arrow projectile velocity
9 Years Ago
Game manifest
9 Years Ago
If too many spawnables on load, delete a bunch of them Fixed invisible feet shadows Fixed twitchy shadows when dead/wounded/asleep
9 Years Ago
Fixed some clutter issues Disabled clutter rocks for now since they appear extremely floaty with the new per-pixel terrain displacement
9 Years Ago
reduced extra-long delay chance
9 Years Ago
fixed compile errors with grenade grenade polish
9 Years Ago
beancan grenade first pass
9 Years Ago
beancan grenade first pass
9 Years Ago
wip
10 Years Ago
Radtowns wip
10 Years Ago
merge from main
10 Years Ago
protocol++
10 Years Ago
WIP
10 Years Ago
radtown wip
10 Years Ago
Radtown materials.
10 Years Ago
giddyup - merged research table into main
10 Years Ago
merge from main
10 Years Ago
re-added merge stuff finalized first pass of research table
10 Years Ago
fixed the horse LOD tweaked some animations on the horse
10 Years Ago
radtown wip
10 Years Ago
merge from main
10 Years Ago
Map tweaks
10 Years Ago
phrases
10 Years Ago
drop tables for research table
10 Years Ago
Fixed drag and drop out of inventory Fixed accidentally dropping items in the lines between the slots in inventory
10 Years Ago
Bunch of bugfixes for research table greyout locked slots
10 Years Ago
Removed a bunch of hopefully redundant layers from the footstep detection (fixes footsteps inside players)
10 Years Ago
Temporary black sun fix
10 Years Ago
Disabled checksum disconnect until next month
10 Years Ago
Halving tree count (Speedtrees in Unity aren't speedy at all) Reducing animal count Tweak Menu timings - time layers
10 Years Ago
Merge from main
10 Years Ago
Radtowns wip
10 Years Ago
Better heightmap distortion
10 Years Ago
Radtown backup
10 Years Ago
Fixed pseudo procedural erosion not being applied properly
10 Years Ago
Rivers and lake are actual water.
10 Years Ago
Goosey has been committing to the wrong branch :S
10 Years Ago
Faster billboard rendering. Rivers flow down instead of up. Scene stuff.