129,569 Commits over 4,201 Days - 1.29cph!

2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
merge from storepreload_nre_fix
2 Months Ago
Store preload NRE fix attempt
2 Months Ago
merge from friendsmenu_fix
2 Months Ago
Fixed friend menu being considered opened all the time
2 Months Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
2 Months Ago
Stop Linq allocations on LootSpawn::EnsureFilterUpdated() Stop Linq allocations in Client.Connection::DoClientConnected()
2 Months Ago
Missed file
2 Months Ago
2 Months Ago
merge from localization_improvements/fixes
2 Months Ago
Stop allocations on ItemContainer::SetOnlyAllowedItems Micro optimisation
2 Months Ago
Fixed conveyor filtering errors
2 Months Ago
Optimise ItemManager::Initialize Linq Queries
2 Months Ago
Workshop scene
2 Months Ago
Fixed empty tooltips NREing
2 Months Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
2 Months Ago
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2 Months Ago
Adding deployable rig anchor
2 Months Ago
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2 Months Ago
Prefab setup
2 Months Ago
Add Zlinq to the project
2 Months Ago
Downloaded last translations
2 Months Ago
Fixed borked NL jsons
2 Months Ago
Merge from prefabmode_lighting_fixes
2 Months Ago
Implement wrapping displacement map and multi viewport rendering in SpecialPurposeCamera
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
Fix wrong blendmode for new displacement clearing
2 Months Ago
Merge from main
2 Months Ago
Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.
2 Months Ago
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2 Months Ago
Add camera splines
2 Months Ago
merge from localization_improvements
2 Months Ago
Better phrase conflicts detection Fixed 5 conflicts
2 Months Ago
Some phrase update fixes/clean up
2 Months Ago
merge from localization_improvements
2 Months Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
2 Months Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
2 Months Ago
merge from localization_improvements
2 Months Ago
Compile fix
2 Months Ago
merge from localization_improvements
2 Months Ago
Phrase contexts Fixed invalid hebrew json
2 Months Ago
merge from main
2 Months Ago
Updated all phrases files, created the new ones for all languages with the existing translations