130,549 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                Fixed some texts not clearning their submeshes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set fps slider input field character limit to 3
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed RGB brightness setting not using decimal format
Fixed slider input field not resetting to convar value when left empty
Fixed being able to edit FPS slider "UNLIMITED" label
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed cart buttons animation issue when loading cart from past sessions
Skin viewer tweaks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix InvalidOperationException in PlayerJoin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed typo in checkout page
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added a modal for when the store failed to load its content, for tuesday steam maintenance
 
                
                
                
                
                
             
         
        
            
            
            
                
                map_image_uploader -> new_menu
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Port over a bunch of interaction toasts to the new icon font
 
                
                
                
                
                
             
         
        
            
            
            
                
                Swap interaction toast icons to use the new icon font
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set 'localised' to true when setting text for interaction toast
Standardised steam error toast
 
                
                
                
                
                
             
         
        
            
            
            
                
                Checkout result page first pass
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Weapon stats update when changing attachments
 
                
                
                
                
                
             
         
        
            
            
            
                
                forgot a prefab... noone saw this...
 
                
                
                
                
                
             
         
        
            
            
            
                
                Unhide CSS/Ep1/Ep2 spawnlists by default
Improvements to multiplayer player getters
* FindEntityProcedural `!pvsplayer` multiplayer support improvement
* UTIL_GetLocalPlayer micro optimizations
* UTIL_FindClientInPVS now tries to get the closest client
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from death_screen_optimize
 
                
                
                
                
                
             
         
        
            
            
            
                
                Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed store overlay page not blocking clicks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Implement texture streaming support for the instanced fallback renderer
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Add a domain reload toggle to the toolbar, add editor settings to disable both compiler simulator and domain reload toolbar buttons.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Pilot Ejector Seat - Updated WIP model and textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix target position guess not working properly
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                TrueShadowManager NRE fix + another attempt at fixing shadows not spawning
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from max_health_debug
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated Pilot Hazmat AO texture
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                - added ejectseat sit mountpose enum (attempt number 2)
- added placeholder player sitting pose
- updated player animator
- set deployable to use pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove shadow from interaction modal in bootstrap
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make visual logger save faster, making it more usable on large numbers of NPCs
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fix srcds regressive crash to do with SnapshotManager changes from csgo
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Set up semi auto pistol entity and override controller
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix srcds regressive crash to do with SnapshotManager changes from csgo
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from pilot_hazmat_dlc