202,431 Commits over 4,171 Days - 2.02cph!

9 Years Ago
added temp camera scripts to untiy scene remade sidewalk and added so far to hex piece 2
9 Years Ago
manifest
9 Years Ago
Terrain shader fuckup
9 Years Ago
Added Post Process Stack
9 Years Ago
craft sfx tweak
9 Years Ago
added new pavement to hex 17
9 Years Ago
Remove local tile mouse highlighting
9 Years Ago
Fixed Nre Fixed profiler leak in GetWaterDepth
9 Years Ago
More shader updates/fixes
9 Years Ago
refactored some display code for vms on maps buffed heavyplate body armor fixed sash not showing sometimes
9 Years Ago
Bear rug allow objects on top of itself again
9 Years Ago
Started on simple AI learning.
9 Years Ago
Common rug icon more distinctive vs tool cupboard
9 Years Ago
removed negative protectino from heavy armor massively increased condition
9 Years Ago
bearskin rug costs leather instead
9 Years Ago
Ai doesn't walk through bases (NEXTGEN AI ITT)
9 Years Ago
added new pavement to city hex 17 and added new camera scripts to start balancing
9 Years Ago
fixed turret laser dot being too far from target
9 Years Ago
stone and twig floors are flat
9 Years Ago
CVisibleShadowList::PrioritySort uses quicksort Removed slow condition from CVisibleShadowList::EnumShadow
bot
9 Years Ago
Automated OSX Build #597
9 Years Ago
sentry laser more accurate still
bot
9 Years Ago
Automated Windows Build #597
9 Years Ago
Zombies don't like water as much
bot
9 Years Ago
Automated Linux Build #597
9 Years Ago
Refactoring
9 Years Ago
Subtracting 19287 (alexrehberg)
9 Years Ago
FOR FUCK SAKE board color
9 Years Ago
FOR FUCK SAKE cursor offset
9 Years Ago
monument string saftey
9 Years Ago
Reapply 19287 + fixes
9 Years Ago
moved stores from items to buildigns and renamed and moved building materials
9 Years Ago
set quality settings to fantastic starting to add new paving to all hexes
9 Years Ago
more
9 Years Ago
fixed broken asset links
9 Years Ago
Fixed potentially offcenter entity occludee
9 Years Ago
Debug hurt command takes hit bone as optional parameter
9 Years Ago
fixed magic plate armor restored negative effects of heavy plate (cold/heat)
9 Years Ago
fixed autoturret laser spazzing out autoturret laser brighter
9 Years Ago
missing files
9 Years Ago
Cherry picked shadow shader fixes from main
9 Years Ago
Subtracting 19330 (alexrehberg)
9 Years Ago
Asset loading is now handled by the Database rather than const fields.
9 Years Ago
Trying some stuff for AI pathing. Might revert this
9 Years Ago
Phys effect sound ref fix
9 Years Ago
bed respawn fix sash fix
9 Years Ago
more
9 Years Ago
Improved AI pathing system
9 Years Ago
Minor edit for spam
9 Years Ago
More delay on city nav gen - it was occasionally still failing