243,757 Commits over 3,898 Days - 2.61cph!

10 Years Ago
Packaging games through the emulator is now working.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] enemy pathfinding, first pass
10 Years Ago
[ultimate_soldier] enemy pathfinding, first pass
10 Years Ago
added RectI overrides for DrawRect/FillRect
10 Years Ago
added RectI overrides for DrawRect/FillRect
10 Years Ago
Script hotloading does work, I was just being dumb.
10 Years Ago
Script hotloading does work, I was just being dumb.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Fixed mid sprite rendering on Paddle in JS port
10 Years Ago
Fixed mid sprite rendering on Paddle in JS port
10 Years Ago
Added mouse movement to paddle, BindMember CursorPosition
10 Years Ago
Added mouse movement to paddle, BindMember CursorPosition
10 Years Ago
Fixed zone fuck ups. The number of points now match up correctly.
10 Years Ago
Attempting to get script hotloading working, but the file system watcher seems to be ignoring everything.
10 Years Ago
Attempting to get script hotloading working, but the file system watcher seems to be ignoring everything.
10 Years Ago
Particles working in SmashBlox JS port.
10 Years Ago
Particles working in SmashBlox JS port.
10 Years Ago
Added conversion bindings between RectX and Vector2X structs.
10 Years Ago
Added conversion bindings between RectX and Vector2X structs.
10 Years Ago
Fixed hammer world model prefab Demolish weapons are now more/less proficient towards different building levels Slowed rock attack time Rock does less damage
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Fixed base onUpdate not getting called. Started porting paddle class.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Fixed base onUpdate not getting called. Started porting paddle class.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
added SquaresJS test
10 Years Ago
added SquaresJS test
10 Years Ago
removed UltimateSoldierJS
10 Years Ago
removed UltimateSoldierJS
10 Years Ago
Updated steam libraries for dedicated server
10 Years Ago
Started porting the rest of SmashBlox to JS. Completed Ball and most of GameStage
10 Years Ago
Started porting the rest of SmashBlox to JS. Completed Ball and most of GameStage
10 Years Ago
finished the rest of the player holding spear animations;
10 Years Ago
Fixed crash in LoadPNG. file:// needed to be file:/// for WWW but decided to use Texture2D.LoadImage
10 Years Ago
Fixed crash in LoadPNG. file:// needed to be file:/// for WWW but decided to use Texture2D.LoadImage
10 Years Ago
Playing with SeasonManager prototype.
10 Years Ago
emulator graph toggle state is saved in playerprefs
10 Years Ago
emulator graph toggle state is saved in playerprefs
10 Years Ago
Fixed character getting the jumping / landing camera shake for tiny liftoffs (like some fairly flat slopes)
10 Years Ago
Don't report [EAC] Authed when they've just been kicked Reject joins with obviously invalid steamids
10 Years Ago
Fixed connecting from server list (changed with steamworks_net)
10 Years Ago
Sure you changed those files Unity. Sure you did.
10 Years Ago
Moved Editor script causing compile error
10 Years Ago
Tweaked old U4 terrain shader for seasons testing. Added new test island. Switched project back to DX9.
10 Years Ago
Updated steam libraries to sdk 1.31
10 Years Ago
Updated vm source file