142,149 Commits over 4,383 Days - 1.35cph!

30 Days Ago
Localized category buttons in item and vehicle tabs
30 Days Ago
merging salvaged cleaver refresh to main
30 Days Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
30 Days Ago
wip
30 Days Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
30 Days Ago
merge from main
30 Days Ago
Merge: from main
30 Days Ago
Disabled rich text on search bar base prefab
30 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
30 Days Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
30 Days Ago
adjusted inject self sound anim event
30 Days Ago
Updating skinning for bone armour
30 Days Ago
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30 Days Ago
merge from main
30 Days Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
30 Days Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
30 Days Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
30 Days Ago
merge from new_console-ui
30 Days Ago
Moved new error overlay to the OverlayCanvas
30 Days Ago
Restored loading screen
30 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
30 Days Ago
merge from main
30 Days Ago
merge from memcell_shortcircuit_tests
30 Days Ago
Added new memory cells tests to cover short circuits
30 Days Ago
merge from itemicons_compression_fix
30 Days Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
30 Days Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
30 Days Ago
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30 Days Ago
merge from skinviewer_easter
30 Days Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
30 Days Ago
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
30 Days Ago
Updated bunny costume in the skin viewer
30 Days Ago
merge from main
30 Days Ago
merge from new_console-ui
30 Days Ago
merge from main
30 Days Ago
Compile fixes
30 Days Ago
Fix error from changing quality when terrain buffers have not been created
30 Days Ago
Merge from egg_demo_fix
30 Days Ago
Easter and halloween event UI can now be left active, the appropriate UI will turn on based on the active event Saves us switching them over twice a year
30 Days Ago
Merge from egg_demo_fix
30 Days Ago
Better fix for Top bunnies leaderboard in demo
30 Days Ago
Make errors more see-through
30 Days Ago
Merge from egg_demo_fix
30 Days Ago
Remove EggUpdater, replace with a PersistentObjectWorkQueue Unsure how this is breaking in builds, at lteast this is a simpler approach
30 Days Ago
Error UI: - Dont force uppercase - Allow turning off amount object again
30 Days Ago
Ensure new error panels alpha is auto set to 1
30 Days Ago
Attempt to scroll auto complete when navigating
30 Days Ago
Prevent new error ui from autowiping its errors depending on alpha state
30 Days Ago
Autocomplete now shows in a scroll
30 Days Ago
Added an Attachment label, use this to populate the Icon Renderer