125,443 Commits over 4,171 Days - 1.25cph!
nre fix for temp missionPoints
Desert dwellings progress backup
Tweaked MLRS scenes prefab settings
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Fixed incorrect initial light setting on bbq bounce light
Created a new loot panel type 'generic_resizable' with two features that differentiate it from 'generic':
- The title is automatically set from parameter panelTitle on StorageContainer
- The number of item slots shown automatically matches the amount of slots on the container used
Also fixes the code added in #7357. Useful as a panel choice for any situation where you just need storage with a certain title and slot count.
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MLRS storage basic functionality
Better sign previews in inventory, use orthographic view images of each sign so the image is properly aligned and in context
Still has a bunch of issues
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Put #server flag around MountPointInfo mountable. Moved one place on the client that was referencing it.
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West coast terrain sculpting around new megacliffs
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temp conversations and loadouts
Fixed modular cars double-calling UpdatePlayerModel on modules
▄▅▇ ▊▅▅▄ ▉▌▍▍▍▊▋█▋▇█▆▆▊▆▆▆ ▄▆ ▌ ▊▅▄▅▊▆▇▆▆▆▍, ▋▌▇'▄ ██▍▉ ▄▇▅▄▆▊▄ ▅▆▌▍▅▊▌▇▇▇▋▋▆▊▇▉▅▉ ▇▊█▍ ▉▋▋ ▆▉▆██▄▌. █▊ ▅▄▇ ▇▄▇▌ █▍▊ ▊▋ ▊▌▋▌▍▉▌▄.
Aiming module storage WIP
█▋▌▊▌▌▋▄▅▄ ▆▄▅▅ ▍▊▆▇▅▇▍▍ ▇█▉▄▉▉▋▄▇▇▆▅ ▉▄ ▄▉ ▍▍▉▊▊▍▇▅ ▇▇ ▊█▊█ ▇▅▆█▇ ▇▄ ▌▆▆▆▅ ▋▍▋▄▊ ▌▉▊█▅▌ ▇▇█▅█▊▆ (▌▇▇ ▌▍ ▅▍▄ ▋▊▉▄▋)
▆▇█▅ ▇▇ ▇ ▊▋▌▍▄▆▆▍ ▅▍▅▊▅▍▇▍▌▌▍ ▊▄ ▊▅▌ ▅▇█▉▍▍▆ ▌▄▇▊▄ ▉█▌▋▌▍ ▍▌█▍▍▋▌ █▊▆█ ▋▆▍ ▊▍▌▊▋▋▄▅▊ ▇▉▋▇▆, ▇▇▍ ▆▋▅▋ ▇█▅ █▋ ▊█▇▍ ▇▆▅▊█▉ ▊▆ ▍▅▍▋▅▅▇▅▇ ▉▄▆▇▅▄ ▅▆▆
▉▊▆▄▄ ▉▋ ▊▍ ▇▊▋▌▌▋▋ ▆▉▅▍▅ ▆▌▆▇ ▄▇▅▊ ▆▆▍▇▆ ▄▄▍▍▅▇▍▉▅▄ █▉▋▆█▉ (▍█▍▇▄▆▌ ▍▊▍▆▊▍ ▋▄▋ █▉▋▋▌▇█ ▌▍ ▊▅ ▋▋▌ ▆▄, ▊▅▇▋?)
fixed new mission not updating mission hud sometimes
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Desert dwellings progress backup
Fixed chickens being flagged for both navmesh and A*
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merge from modders_junkyard
CraneSpawner Prefab
Shredable(car)Spawner Prefab
Fixed the sign preview sometimes going out of bounds on some entities