125,384 Commits over 4,171 Days - 1.25cph!

4 Years Ago
ChaseState look distance tweak
4 Years Ago
Let duo sub passenger look down a little more (for storage access/looking condescending)
4 Years Ago
Add a small light to the duo sub storage so that it's visible even when the sub is off.
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Merge from fishing
4 Years Ago
Added an extra pre cast check to stop fishing if the player is too far away from the edge and reeling the fish in would trigger an obstruction line snap
4 Years Ago
Merge from main
4 Years Ago
Fixed LOD warnings
4 Years Ago
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4 Years Ago
Fixed module sub entities not spawning properly
4 Years Ago
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4 Years Ago
Various fixes
4 Years Ago
Camper module now updates repositions seats based on conditionals
4 Years Ago
Added lungs and submarine icons
4 Years Ago
Added a filter field to the conditionals list
4 Years Ago
Merge Main -> SubmarineSeptember
4 Years Ago
Added some example configurations to Playground_vehicles
4 Years Ago
Fix showing oxygen level when riding horse in water
4 Years Ago
Torpedoes are a little faster
4 Years Ago
Merge SubmarineSeptember -> Main
4 Years Ago
Make duo sub interior brighter, so that storage can be seen with the engine off
4 Years Ago
Set up submarine item storage. Added "Usable Tertiary" tag.
4 Years Ago
Merge from main
4 Years Ago
Added Playground_vehicles test map
4 Years Ago
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4 Years Ago
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4 Years Ago
Player crawling health reduced by 75%
4 Years Ago
Added new CinematicEntity that can disable various roots on itself via server convar CinematicEntity.HideObjects
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Kitbash storage models to both subs
4 Years Ago
Merge Main -> SubmarineSeptember
4 Years Ago
Adjust scuba tank oxygen activation threshold
4 Years Ago
Merge SubmarineSeptember -> Main
4 Years Ago
Merge SubmarineOxygen -> SubmarineSeptember
4 Years Ago
Increased "deep water" boat decay depth. Decay now starts at 12m deep instead of 4m deep. Will help stop rowboats/subs decaying inside bases that are in fairly deep water, but still let them decay under oil rigs.
4 Years Ago
Air tank icon animates little bubbles
4 Years Ago
Give an indication in the HUD when the diving tank is being used
4 Years Ago
Don't raycast target the icons in the vitals UI
4 Years Ago
Made a custom air tank icon
4 Years Ago
Diving tank activation changes. A player in a sub wearing a diving tank can stay underwater for longer by using the diving tank's air after the sub's air runs out.
4 Years Ago
Sculpts around new cliffs
4 Years Ago
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4 Years Ago
Split off some foam shader variables, sampling foam at different octaves to get a more varied spread.
4 Years Ago
West > mid road area
4 Years Ago
backup
4 Years Ago
Update initial lighting prefabs, added a few extras.