193,468 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Shift clicking a server in the serverlist will copy its Ip to your clipboard
8 Years Ago
Swap wheels
8 Years Ago
Fixed language selector
8 Years Ago
Goal holds Energy and Stamina considerations, while goal plans disabled considerations and just rely on bonuses for scoring.
8 Years Ago
Added energy and stamina considerations to validate the goal and goal plans for fever sickness.
8 Years Ago
Skins
8 Years Ago
Sleep Off Sickness called Sleep Off Fever now (goal).
8 Years Ago
Print progress when building the navmesh Sleep main thread while building the navmesh
8 Years Ago
Don't hide console messages from the chromium developer console Hide context menus
8 Years Ago
Animal laggy ass is additive
8 Years Ago
Illness effects now actually apply the Sick flag while effect is active.
8 Years Ago
Removed sound debug
8 Years Ago
Add Disabled flag action should be executed on break.
8 Years Ago
Add/Remove Disabled unit flag actions Fever Sleep interactions now add and remove Disabled flag.
8 Years Ago
Fixed "IsStopped can only be called on an active agent"
8 Years Ago
More work on sickness.
8 Years Ago
Working on sickness.
8 Years Ago
Fixed bumper 2
8 Years Ago
skin approval + icons
8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
animal progress fixed bunch of animal animations (temp) animals stay at their proper attack range animals give up if they can't reach their target animals don't target players they can't see animal skeletons setup animal damage setup animal protection setup
8 Years Ago
Separate save system, make it a static class. Add console command for setting autosave value.
8 Years Ago
Shader compile time opt; skipping unused permutations
8 Years Ago
Some small initial work as I learn about the save system.
8 Years Ago
Fixed flickering/missing bullet glass impact decals
8 Years Ago
Minor interaction system change.
8 Years Ago
Localized voice limiting works for sounds that aren't initially parented to another object (RUST-1598) Snow footstep tweaks Distant gunshot tweaks Misc minor sound tweaks
8 Years Ago
Fixed NREs in player and npc culling Fixed perf issues in lodgroup culling
8 Years Ago
merge from main
8 Years Ago
bugfix
8 Years Ago
ai improvements
8 Years Ago
Adjusted loot drop suitcase collider for easier interaction
8 Years Ago
Oops, turned NPCs back on.
8 Years Ago
Merge container update into Main.
8 Years Ago
Containers can now be used by one user only at a time. Mostly based on UI (interaction ends when UI is closed) but also handles improper client disconnections.
8 Years Ago
Unit flags are built into Effect, no longer requires actions. Also prevents removal of flags set by other active effects Added UnitFlags.Disabled PlayerController handling of disabled selected units, cursor state and no interactions/commands Action drawer context awareness + cleanup Removed some unused actions
8 Years Ago
Display JS errors asset://garrysmod/... & asset://mapimage/... work
8 Years Ago
Merged from branch
8 Years Ago
Merged from main
8 Years Ago
tweak
8 Years Ago
Overhangs don't fuck up the camera so much now
8 Years Ago
Fixed NavAgent.Stop() error
8 Years Ago
Fixed linear render bugs with PropRenderer Added Create 512x512 Icon option to PropRenderer
8 Years Ago
More camera improvements
8 Years Ago
Wood Helmet
8 Years Ago
Meager start to sickness module and "sick" unit flagging.
8 Years Ago
Disable JS/file-select dialogs
8 Years Ago
Fixed npc ragdoll culling Fixed horse and bear ragdolls Fixed Ragdoll test scene Added sanity check to BaseNpc.VisUpdate
8 Years Ago
Staircase / office building texture progress