193,369 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Goal no longer stores a seperate list of fallback goal plans, allows for changes to fallback plans at runtime
8 Years Ago
save
8 Years Ago
New smaller island for build, renamed and orgnaised a bunch of WIP scenes, moved current build island into WIP folders
8 Years Ago
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8 Years Ago
FOR FUCK SAKE fix player 2 avatar orientation
8 Years Ago
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8 Years Ago
Fixed culling lag when players turn visible
8 Years Ago
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8 Years Ago
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8 Years Ago
Disabled all crunch compression via AssetPostprocessor
8 Years Ago
FOR FUCK SAKE shaderforge
8 Years Ago
Disabled splash screen Disabled graphics jobs Removed old placeholder effect icons Disabled crunch compression on some UI sprites
8 Years Ago
Cherry picked latest foliage shader changes from dungeon_art_4
8 Years Ago
fixed individual stones
8 Years Ago
added prefab
8 Years Ago
Fixed foliage not showing on editor start (bug in ST wind code)
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8 Years Ago
Automated Windows Build #606
8 Years Ago
Silence copybins_win32.bat
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8 Years Ago
Automated Windows Build #605
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8 Years Ago
Automated OSX Build #605
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8 Years Ago
Automated Linux Build #605
8 Years Ago
Use memcpy for copying LightDesc_t objects in to shaderapi
bot
8 Years Ago
Automated Windows Build #604
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8 Years Ago
Automated OSX Build #604
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8 Years Ago
Automated Linux DS Build #604
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8 Years Ago
Automated Linux Build #604
8 Years Ago
CMatRenderCallQueue allocations now use a fixed-size buffer Removed ref-counting from render contexts Removed all code that could dynamically create render contexts (unused anyway)
8 Years Ago
exported every hex with lods 0 1 and 2, recreated all prefabs with lods and 1 material
8 Years Ago
fix for guest code not saving
8 Years Ago
Latest driving model now default moved ramps, added cones
8 Years Ago
Item bar fixes
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8 Years Ago
Automated Windows Build #603
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8 Years Ago
Automated Linux DS Build #603
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8 Years Ago
Automated Linux Build #603
8 Years Ago
* OpenURL now works with about:blank * <gamemode>.txt convars get the LUA_SERVER flag instead of GAME
8 Years Ago
More
8 Years Ago
UI improvements
8 Years Ago
Added global wind control via windzone
8 Years Ago
Tweak
8 Years Ago
UnitAttachments.CanAttach rework/comments
8 Years Ago
Fixed Unit.Items.OnUnitDroppedItem being invoked before the item had been removed from the Item component's array UI shit
8 Years Ago
more of the same
8 Years Ago
blocked attachment points no longer directly use the Dictionary in the Data
8 Years Ago
Item bar callbacks actually do things
8 Years Ago
.
8 Years Ago
Items actually get destroyed by dispenser depletion when applicable UI fixes
8 Years Ago
Unit item bar widget added DispenserDesireWeight only writes to blackboard when an unlocked interaction is found
8 Years Ago
lodded and added universal material to all hex blocks
8 Years Ago
Debug toggle
8 Years Ago
Fixed keep item desires not being removed when people drop stuff