193,473 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Accidentally some C#6
8 Years Ago
BuildingView preview mesh creation improvements (supports buildings without construction mapping data)
8 Years Ago
Small hut requires some stone again, pending asset update
bot
8 Years Ago
Automated Windows Build #540
8 Years Ago
BuildingEditor uses AssetMenu for selection, misc other bits
8 Years Ago
Updated Hitboxes on the fast zombie model
8 Years Ago
BaseId equality members
8 Years Ago
more building stuff
8 Years Ago
meta files
8 Years Ago
CanBeUsed
8 Years Ago
nuked old buildings
8 Years Ago
Fixed some UI stuff
8 Years Ago
Command point prototyping
8 Years Ago
Fixed shop, lot purchasing and network menus.
8 Years Ago
Armored doors LOD1 include the peep hole
8 Years Ago
sloth sfx
8 Years Ago
Stone spear optimisation
8 Years Ago
Updatingsome procgen clutter Adding a second large common bush
8 Years Ago
you can pick branches from trees
8 Years Ago
horse SFX
8 Years Ago
CanMove/CanAttack
8 Years Ago
Unit protobuf, track last attacked and moved turns
8 Years Ago
audiobundle tweak
8 Years Ago
fixed slightly off position of double door hatches
bot
8 Years Ago
Automated Linux DS Build #539
8 Years Ago
tryign to make branch shelter work
8 Years Ago
Holdtype fixes for lr300,semi auto rifle,m249 & flamethrower
8 Years Ago
Mortar tweak
bot
8 Years Ago
Automated Windows Build #539
8 Years Ago
unit tweaks
8 Years Ago
Updated ASE to v0.4.0, first non-beta release
8 Years Ago
Updated custom PBS lighting to match b6+ Enabled forward rendering support on grass and speedtree shaders
8 Years Ago
Fixed wooden door skin
bot
8 Years Ago
Automated Linux DS Build #538
8 Years Ago
dock_ground_concrete material changes concrete_h meta resize to 1024
8 Years Ago
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8 Years Ago
* Fixed hlfaceposer and hlmv not workinig out of the box
8 Years Ago
tweaks
8 Years Ago
creeping plants / flowers custom normals pass for volume lowered cutout to .21 for distance volume
bot
8 Years Ago
Automated Windows Build #538
8 Years Ago
fix for wrong formations
bot
8 Years Ago
Automated OSX Build #538
8 Years Ago
concrete_h mask
bot
8 Years Ago
Automated Linux Build #538
8 Years Ago
Fix? for players getting opponent's squad
8 Years Ago
* Fixed Weapon.LastShootTime being always 0 serverside * Added Weapon.SetLastShootTime( time=curtime ), shared * Small GitSync - TTT and default godmode setting for sandbox MP
8 Years Ago
Fixed binds sometimes printing out null Fixed ent commands bound to keys getting fucked up
8 Years Ago
Enabled forward rendering support on terrain and terrain-blend shaders Disabled snow accum when painting is enabled (was running out of samplers)
8 Years Ago
- Fixed issue with auto turret ak not displaying - Added ak lods to auto turret
8 Years Ago
AH logs are warnings (yellow)