202,482 Commits over 4,171 Days - 2.02cph!

1 Year Ago
only applying constraints solve at the end of an iteration, avoids constraints feeding into eachother mid-iteration
1 Year Ago
configured ghostsheet with default length constraints
1 Year Ago
added default length constraint to be used by all bones without their own (before this allowed for full compression, which almost always gives bad results)
1 Year Ago
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1 Year Ago
Coastal rocks normal map fixes
1 Year Ago
Coastal rocks / prefabs / LODs and colliders
1 Year Ago
Updated Frontier Hatchet World Model to have correct LODS and to Include fur strip
1 Year Ago
merge from radtown_redux
1 Year Ago
radtown S2P
1 Year Ago
Added back door anim event sound component on residential door
1 Year Ago
changed door knock sound from metal to wood on residential door
1 Year Ago
fixed missing box colliders on ground floor chimneys in masterhouse
1 Year Ago
fixed electric fan b using fan a collider..
1 Year Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
1 Year Ago
Fixed some material regressions on the siren lights. Siren lights use new fresnel emission
1 Year Ago
correct surface type on stairs from walkways set
1 Year Ago
Add proxy wolf2 to manifest
1 Year Ago
Early wolf root motion tests
1 Year Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
1 Year Ago
Removed simplelight from gate prefab.
1 Year Ago
added missing ceiling box collider in recycler room of storage building large
1 Year Ago
fixed AC unit missing collision on roof, was mesh - not prefab
1 Year Ago
moved mesh colliders from LOD0 to parent on radhouse_large
1 Year Ago
Moved hobo to lighting prefab, because it has bespoke optimized lighting for that area.
1 Year Ago
Merge from hood and cuffs
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
Small hue tweak on Hobo lights.
1 Year Ago
Rename effects.hurt to effects.hurtoverlay so it doesn't become the default executed console option when trying to hurt yourself
1 Year Ago
bunch of tweaks along the way
1 Year Ago
assets gym scene - end?
1 Year Ago
Cleaned up
1 Year Ago
Smol wall vent nudge.
1 Year Ago
Prefab backup
1 Year Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
1 Year Ago
vm blunderbuss - set rotate around muzzle value back to 1, fixed clipping issues instead via rotate amount test
1 Year Ago
Merge from hood_and_cuffs
1 Year Ago
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1 Year Ago
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1 Year Ago
Moved convar to Effects.hurt for consistency with other image effects. Added option to menu UI under Image Effects.
1 Year Ago
merge from attack_heli_mount_fix
1 Year Ago
merge from io_flooding_fix
1 Year Ago
trike wheels lod3 normal fix
1 Year Ago
merge from ping_estimation_fallback
1 Year Ago
merge from fix_runtime_profiling_pooling_warning
1 Year Ago
updated test cloth mat
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from cargo_kill_triggers_fix