193,995 Commits over 4,079 Days - 1.98cph!

6 Years Ago
[D11] + Potential fix to industrial_bld_j not updating
6 Years Ago
Remove MeshSwap
6 Years Ago
PlayerInventoryProperties all skinnable, removed skinnedWear
6 Years Ago
network++
6 Years Ago
Merge from main
6 Years Ago
Fixed double deploy sfx on jerry can guitar
6 Years Ago
Compile fix
6 Years Ago
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6 Years Ago
Rename VehcleModuleManagerInventory to ModularVehicleInventory
6 Years Ago
Remove old data
6 Years Ago
The unused loot container that the garage needs (for when there's no vehicle on the lift) caused some confusion for the Item loot move method. Protocol++ to add a lootMoveAllowed bool to PlayerLoot, synced server->client. Defaults to true.
6 Years Ago
Minimum note time
6 Years Ago
WIP moving note data into scriptable objects
6 Years Ago
Move vehicle loot into the right container
6 Years Ago
Crafting category icon
6 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
6 Years Ago
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6 Years Ago
Code review: Improve the fuel system. All fuel tanks now use a standard interaction distance limit, and have position checks on.
6 Years Ago
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6 Years Ago
Ported materials using standard wind from main
6 Years Ago
Added lit base wind set
6 Years Ago
Updated generic wind displacement
6 Years Ago
Fixed lit base skipping particle accum
6 Years Ago
Updated terrain blend materials from main
6 Years Ago
Code review: Convert [SerializeField] in ItemModVehicleModule to Rust style
6 Years Ago
Code review: Fix rowboat inited vs. IsSpawned.
6 Years Ago
Converted materials with standard shader
6 Years Ago
Fixed conversion tool double sided setting
6 Years Ago
Code review: Duplicate code into GetDriver and IsDriver rather than reusing GetDrivers, so that they're not using a list.
6 Years Ago
Code review: Pass a Facepunch.Pool list to GetDrivers instead of using a permanent cached list.
6 Years Ago
Fixed cable material not getting fog
6 Years Ago
Added missing override shaders in conversion tool compatibility list
6 Years Ago
Finished lit terrain blend complex path Updated terrain blending SF
6 Years Ago
Fixed broken engine sound
6 Years Ago
Code review: Correct skid sound create/destroy
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Comment edit only
6 Years Ago
Pass notification channel to the backend
6 Years Ago
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
6 Years Ago
merge from main
6 Years Ago
[D11] Adds some basic onscreen network packet stats
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
project_gaea latest
6 Years Ago
Cargoship WIP
6 Years Ago
Cargoship scene prep Unsaved junkyard file
6 Years Ago
Cargoship & shipping container decal spec weirdness fixes.
6 Years Ago
Junkyard volumes & S2P Related prefab fixes
6 Years Ago
Organized the junkyard scene to make it easier to work with