199,280 Commits over 4,140 Days - 2.01cph!

21 Days Ago
Tests: new GamePhysics tests - TestLineOfSight - Also making craggy loading in unit test stable by applying same fixes from Test.Projectile No batched variant as we haven't implemented it yet Tests: ran the new unit tests
21 Days Ago
Dont wait for market price request to finish before opening the item modal Stripped out more old steam inventory code
21 Days Ago
main -> patrol_heli_revision_2
21 Days Ago
Disable horizontal spine rotation
21 Days Ago
4k materials/textures for deployable anchor
21 Days Ago
Re-enable scientist procedural aim up/down
21 Days Ago
snap_deployables -> main
21 Days Ago
Storage barrel changes
21 Days Ago
Merge from manual_anchor
21 Days Ago
Snapping for Abyss barrels Better barrel to barrel snapping
21 Days Ago
main -> snap_deployables
21 Days Ago
Turn on snapping for bamboo shelves (full size)
21 Days Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
21 Days Ago
Breakdown buttons styling
21 Days Ago
added detail map to enhance deployable anchor material
21 Days Ago
texture optimisations
21 Days Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
21 Days Ago
merge from fogmethod1
21 Days Ago
Tests: new GameTrace tests - TestsTraceAll and TestsTraceAllBatched TestTraceAllBatched is currently failing, as it's wip Tests: ran new unit tests
21 Days Ago
Fix sprinting players not being noticed by scientists fast enough, and crouching players being noticed too fast
21 Days Ago
Balance scientists vehicle awareness
21 Days Ago
merge from new_menu
21 Days Ago
Menu compile errors
21 Days Ago
Fix twitch drops json model error
21 Days Ago
Enabled left and right triangle roof line conditional models on the server (for most skins) Fixes flyhack kicks when climbing them
21 Days Ago
gibs and collision setup for deployable anchor texture update
21 Days Ago
Make horse riding players more visible to npcs
21 Days Ago
Add convar to tweak npcs health
21 Days Ago
Compile fixes
21 Days Ago
Tags styling, price is in the marketable tag
21 Days Ago
Restored TMP menu drop shadow preset
21 Days Ago
Potential fix for all scientist placeholder audio being feminine on some systems
21 Days Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
21 Days Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
21 Days Ago
Have scientists coordinate a push together when throwing a smoke grenade
21 Days Ago
Steam inventory twitch drop nicer view
21 Days Ago
Still shoot when panicking, just be inaccurate, looks less silly
21 Days Ago
- Have scientists notice a player 1.5 times faster based on playtest feedback - Have scientists spot vehicles from further away
21 Days Ago
Merge from parent
21 Days Ago
Merge from main
21 Days Ago
Merge from UI
21 Days Ago
Show tick for valid required items
21 Days Ago
Improve placement of boat building station
21 Days Ago
Non tradeable and non marketable tags
21 Days Ago
21 Days Ago
Assets for External Walls page and fix weekly skin tile long names
21 Days Ago
Show required item status. UI fixes.
21 Days Ago
Steam inventory item tags system
21 Days Ago
Deployable anchor merged mesh together into 1 object, LODs
21 Days Ago
merge from main