reporust_rebootcancel

121,622 Commits over 4,048 Days - 1.25cph!

4 Years Ago
Static SAM sites now target MLRS rockets
4 Years Ago
Show the name of a skull being purchased in the vending machine purchase panel
4 Years Ago
Colour change
4 Years Ago
Fixed markers getting confused when switching between dashboard and fullscreen. Make the dashboard map give up its claim when the fullscreen UI opens
4 Years Ago
Don't show sign content in inventory if signs are being censored (still show icon to show it has content and can't be stacked)
4 Years Ago
Faster H rotation
4 Years Ago
Fixed dashboard map rocket markers losing reference if the player switched to the fullscreen map and back
4 Years Ago
Cleanup, compile fixes
4 Years Ago
MLRS ignore hitting itself when calculating projectile paths
4 Years Ago
Merge from main
4 Years Ago
Fix rocket markers showing briefly at 0,0,0
4 Years Ago
Minor fix
4 Years Ago
For dashboard map, keep the true zoom level the same, no matter what the map size is. Fixed outline thickness for different scales too.
4 Years Ago
fixed active mission not being reset on client after a seed change
4 Years Ago
Military bases scenes setup and terrain sculpting, splats and toplogies painting
4 Years Ago
Dirt mounds dressing detail pass Improved material visuals
4 Years Ago
Dispersion fix cleanup
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Added small (50) MinDistanceDifferentType to roadside monuments - fixes roadside monuments spawning too close to others monuments causing terrain issues
4 Years Ago
Rocket markers WIP
4 Years Ago
Masking + dispersion fixes
4 Years Ago
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4 Years Ago
4 Years Ago
▇▌▄'▄ ▅▌▉▌▅▌ ▆▅▆▍▊ ▋▍▇▉▆▍ ▋▌▊▉▅ ▋▋ ▆▉ ▍▇▋█▋█ (▊▆█▇▅ █▅▇▅▇▇▉ ▋▋▋▄▊▋▇▊▍ ▇▉▄▅▌▉▊▍▌, ▇▌▆▅▄ ▋▍ ▅▄▉▉ █▉▅▋ ▅▍▉▋▌ ▋▄▄▄)
4 Years Ago
Fix rocket icon resizing when it refreshes
4 Years Ago
Map marker WIP
4 Years Ago
Added translated names for power substations so they show up in the error message when attempting to build nearby
4 Years Ago
▆▊▆ ▅▇█▋▌.▊█▆▄▉▍▌▆▆▌█▊ █▋ ▅▆▅▉▆▆/▅▆█▆▅▇▇ ▇▇ █▋▅▄ ▇▌▍▄▌ (▄▉▇▅▇ ▆▋▌▉▉█ ▍▄ ▌▅▉▊▇▍/▍▌▅▉▉▌▋/▅▇▉▄▌▆▆▆▉▋▌.▍▍▅▉▆▋) ▌▌██▍.▍▉▋▉▍▄▍▌▍▌▇▉ ▅▇▇ █▊▆▋▋▇▇ ▊▊▇ ▋▇▉█▋▋ █▇▅▇▄▇▇ ▆▅▇▊▌ ▄▊ ▇▄▅▍ ▆▅ ▊▊▋▉▊▍
4 Years Ago
Icon ownership fix
4 Years Ago
Show MLRS rocket icons on the map for the player that fired them
4 Years Ago
Got rid of double map show invoke
4 Years Ago
Another scaling fix
4 Years Ago
Updated backdrop prefab materials with new unlit shader (excluding grey variant)
4 Years Ago
Fix use of radius instead of diameter
4 Years Ago
UP update
4 Years Ago
▉▄▍▆▇▉▋ ▆▉ ▄▊▍▇▆▉▉█▆ (▅▅▆ ▉▊▄▆, ▋▉ ▊▊▄▅▍) ▉▅▅▍▍ ▇▆▍▅▌.▋▍▆▍▍▇█▍▆▆▅▄ ▋▄▇▌ ▄▉▍▄▊█ ▍▋█ ▆▄▊▊▅▄▅▄▇▌▋ ▌▇ ▋▅▅▊▋▍▋ █▇▅ ▉▄▇▊▄▅▆▆/▍▉█▋▇▌▇▅ ▅▍ ▄ ▇▅▉▄▊▋▌ ▌▍ ▋▄▍▍▌▌ ▅▉▋█▅▌▅ ▉▌ ▆▌▄ ▌▇ ▇▉▋▋█▍▍▍▄ ▊▌▅▆ ▇▉▍▉▉▌ (-█ = ▋▋█▋▌▅▆, ▊ = ▋▋▋, ▋ = ▄▉▉▅▆▅▉▍▍▅ ▉, ▄ = ▉▄▊▋▄▌▊▇▆▇ ▊, ▊▅▄)
4 Years Ago
Map UI now reflects actual target area size
4 Years Ago
Show a bigger text box for long convars like the radio list and server description
4 Years Ago
Admin UI improvements: Player search filter now works with steam ids (will match against actual steam ID or owner steam ID) Added a button next to the id fields to copy the ID
4 Years Ago
Added a simplified UI circle class
4 Years Ago
Launch iteration
4 Years Ago
MLRS now has a hit area of specified radius for the rockets. Doesn't increase with target distance - it's calculated, not an actual aim inaccuracy
4 Years Ago
▇▊▇▉ ▋▉▅▆▉▅▋▋▌▄ ▍▊▅ ▇▍▄ ▅▉▇▆█▊ ▊▋█ ▉▅▌▇▍▇▉▇▍ ▌█ ▄▊▅▄▄ ▌▆▆▋▍▇▊▇ █▅ ▌▇▄▄ ▅▌█▌▍▍▍█▍ ▊ ▇▆▆█▉▄▉█ ▇▆▊▇█▄▉▆ ▉█▌ ▋▉▅ ▆ ▌▋▉ ▉▌▆▄▅ █▇▉▇▊▅▅▌▇▊ ▇▄▌█▋ ██▆ ▊▇ █▉▅▄ ▆▄ ▇▋▍█▋▆▆ ▅▅▄▌▋ ▍▄ █▊▉▅▆ ▅█ ▇▄▄ ▅▉▉▊▊ ▍▅█▅ ▉▋▇▍▍▍▅▋▊▇▊ ▊▋▇▉▍ ▌▄▄▌▄▉▄▋ ▌▆▅▊▉█▆▍ ▇▉▇ ▇▄▋ ▉▆▅▇▋ ▄▇█ █▅▍▋▋▌-▄▊▄▄▋▊ ▄▊▋█▅
4 Years Ago
▌▇▊▇▆▊▋▋▇ ▋▄ ▍▅▉▆▍▋▋ ▍▊▄ ▇▅ ▍▇▍▌▄▅▋▌▉ ▍▌▄ ▉█▆▊▌▆ ▇▉▌▉▍▍▆▊▋▆ ▅▊▆ ▍▉▆▊▍▆▌▊ ▉▊▍█▄▆▉▋ ▉█▄▄█▊ ▋▆█ ▇▄▉
4 Years Ago
Prefab packing & scene backup
4 Years Ago
Reflection / depth fixes
4 Years Ago
Added shader for Paddy
4 Years Ago
Material property update