121,643 Commits over 4,048 Days - 1.25cph!
Added some new benchmark demos
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BBQ Camper module dummy art update
Added a tip to explain how to disable snapping when placing planters
Fixed text/icons getting pooled incorrectly on repair bench skin search filter
- Translate mlrs greybox model update to the prefab
- Fixed potential NREs in the new BaseMountable/BaseVehicle methods
Fix bbq appearing in wrong location after spawning
Fixed bbq particles not playing/stopping correctly
Fixed server restart (save and load) choosing a random Cargo Ship variation, meaning a 50% chance that the cargo ship on the server wouldn't match the client. Cargo ship now loads with the layout that it had when saved
Add ShowInAdminUI parameter to ConsoleVar attribute to expose convars to the UI
Updated CodeGen
Remove LOD components on camper bbq particle effects
Improved boat flipping when a flipped boat is on the shore/in land
Add global.showItemCountsOnPickup convar to disable the new item pickup notice behaviour
Added an item pickup notice with condensed text settings to better fit the new item stack totals
Tweaked boat flip process again, slow down angular velocity once the boat is facing up for a small window after flipping the boat
Resave repair bench loot panel (trying to fix skin picker issues)
Fixed compile error
Planters now snap to centre of floors as well as foundations
FX scene backup
Rocket FX files
bumper gibs r/w error fix
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MLRS greybox update / made the body longer and tweaked screen inset depth
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Halved size of attraction radius on planter so it's harder to snap
Don't snap at all if holding sprint
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Fixed being able to open BBQ from outside camper module (should also now respect locked state)
Can now gesture in camper seats (hand IK is disabled for the duration of the gesture)
Fixed eac build error (entity.deleteby changes)
Added PlayerIsMounted and LocalPlayerIsMounted methods to BaseMountable, with overrides in BaseVehicle. Replaced all checks of the same type with those new methods.
Revert gibbable material lookup change (change is no longer needed)
Fixed client/server compile issues
WIP server manager tab in F1 menu for server admins
Lists all players, basic server info and all server convars
Updated fired rocket model
MLRS rocket worldmodel was causing NRE due to having >1 collider. Reduced it to one.