115,826 Commits over 3,959 Days - 1.22cph!
Removed Extra Bottle from Catapult Flammable Ammo LOD 0
Updated Medieval Single Door FBX to fix gap between the door and door frame
reordered viewmodel minicrossbow reload anims
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cherrypicking from lunar_new_year_2025
Added new options to rotate both directional lights for an icon render
Rotations are saved to PropRenderer component
Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
Fix wellipets hat skin id conflict with retro tool cupboard
Fixed default wall divider appearing in the crafting menu without ownership
Merge from media_projects
Added a 0.25s cooldown before the shield can be raised after firing a gun
Material replacer script update
Hopefully fix the player getting stuck in the block state if they die (again)
Don't allow admires while holding shields
Added teleportteam2me command
Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
Merge from media_projects
More text PPtr fixes in crossbow vm controller
Tweaked whats considered rough terrain
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly
Prevent gallop gait when riding in rocky uneven terrain
Increased eye position smoothing
Fixed two broken colliders
- Added siege tower prefab info
- Removed colliders in model
Ensured siege tower constuctable has new sounds
Reduced siege tower guide scale again
merge from /release/isolate_Jan_wipe/LNY_merge_release_friendly