115,754 Commits over 3,959 Days - 1.22cph!
Submitting tiger rig fbx with fur LODs
Fix compilation error in StandardLayers.cginc
Renname ConVar.Batching.renderers → ConVar.Batching.enabled
Fix pass by reference in IndirectInstancingRenderer
Refresh RendererLOD, MeshLOD and MeshCull individually to reduce side effects
Set battering ram seat to mobile, changed dismount hold type
Improve and clarify Add() and Remove() handling in RendererBatch
Implement GetActiveComponent() to avoid processing disabled components when refreshing LODs
Pass instancing handle by reference to ensure it's always up to date
Rename LODCell.Timestamp → LastRefreshTimestamp
Pass instancing handle by reference to ensure it's always up-to-date
Make LODComponent's Hide() and Show() public
- Greatly improved the smoothness of swapping between states during reload
- Fixed flip that was happening mid way through
- Cleared up a lot of the artifacting
Delete unused tiger static mesh
Merge from wip_quality_size
Finished off quallity based slots, fixing some bugs and refactoring.
Make LODComponent's Hide() and Show() public
Generate root motion data for existing anims
Setup tiger required gameplay assets (it has the wolf mesh for now while I wait for the new tiger mesh)
Added Pie Textures and Setup Pie Materials
merge from lunar branch, changsets -
111037 (fixed uvs on lod2 wallframes) and
111016 ( fixed default wall divider appearing in the crafting menu without ownership)
fixed small uv issue on wood trim on wallframes LOD2s
Setup Pie Folder Structure
Removed Extra Bottle from Catapult Flammable Ammo LOD 0
Updated Medieval Single Door FBX to fix gap between the door and door frame
reordered viewmodel minicrossbow reload anims
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cherrypicking from lunar_new_year_2025
Added new options to rotate both directional lights for an icon render
Rotations are saved to PropRenderer component
Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
Fix wellipets hat skin id conflict with retro tool cupboard
Fixed default wall divider appearing in the crafting menu without ownership
Merge from media_projects