reporust_rebootcancel

121,643 Commits over 4,048 Days - 1.25cph!

2 Years Ago
Merge Main -> PhysicsLayerRevamp
2 Years Ago
Splitting uploader to be client or server
2 Years Ago
Minor material tweaks
2 Years Ago
fix for floating bullet issue while in ADS
2 Years Ago
Merge from main -> rust_metrics
2 Years Ago
verify item fits server side too
2 Years Ago
shipping container texture polish
2 Years Ago
Swap weapon fixes. Codegen.
2 Years Ago
Applying Taylor's RabbitMask assets6269 shelve
2 Years Ago
Cleanup
2 Years Ago
Merge from main
2 Years Ago
Find best placement position when targeting a non perfect fit cell - edges, etc.
2 Years Ago
Merge from main
2 Years Ago
merge from misc_jan_23
2 Years Ago
merge from zipline_dismount_fix
2 Years Ago
merge from map_optimize fixes
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
Fix sleeping bag clusters not showing
2 Years Ago
shipping container building skin parts models wip
2 Years Ago
shipping container new textures (might revert if not happy)
2 Years Ago
Merge from main -> map_optimize
2 Years Ago
Input/Output slots for large furnace
2 Years Ago
Added support for filters to only allow a minimum per move (eg. only move stone if we have at least 200 in the input container)
2 Years Ago
Replaced turnstiles in the scene
2 Years Ago
Added turnstile variants
2 Years Ago
Maximum transfer value is now respected for category filters
2 Years Ago
Conveyors now attempt to move all valid items in a container in a single tick, instead of processing one stack at a time Reduced the maximum amount moved per tick (32, was 128), this is now per item stack
2 Years Ago
Fixed incorrect size on item search popups
2 Years Ago
Potential BaseProjectile.OnInput NRE fix
2 Years Ago
Can now filter items blueprints in conveyors
2 Years Ago
Don't show the Mount interaction at all if there are currently no valid dismount points
2 Years Ago
▉▄▉▄▉ ▍ █▌▆▍▋▊ ▌▆ ▉▌█ ▅▅▋▇▄▇▇ ▋▅██ ▆▅ ▉▇ ▌▄▉▌▋▌▄ ▊▄█ █▍▉▌▄ ▋▆ ▇ ▍▆▇█▋█ ▊▆ ▆██▍▊▄██▋▌▋ ▊▄▊ ▄▉▋▌▊█▋ ▍▅▋▆. ▍▆▆▍▇ ▆▄▆▉▉▊ ▅▄▌▇ ▉▅▄▆▄▊.
2 Years Ago
▄▋▌▌▅▄▍▇▅ ▊▄▌ ▆▋▌▆▄▉ ▅▇ ▆▌▆ ▍▊▉▊▌▍▇ ▅▅█▄ ▆▌▍▅▌▄ ▆▆▌▌▄▍▋▋▅
2 Years Ago
Minor dismount changes, dismount the player 1.5m away fromt he end point of the zipline (was 0.5)
2 Years Ago
▄▆█'█ ▆▇▄▇▌ ▌▉▆▌▊█▍ ▆▆▄▉▍▇▌ ▆█ ▆ ▍▉█▋█▉ ▊▄ ▉▋▆▌▉▍▋▊ ▋▊ ▍▅▄ ▊▍▍▊▍▆▌ ▅▊▇▅'▍ ▍██▍▅ (█▍▊▌▅▊▋ ▇▋▅)
2 Years Ago
Show a prompt on the conveyor filter UI if no items are assigned Can attach adaptor to small wooden box, small furnace and large furnace Moved electric furnace power point Removed built in electric furnace industrial slots, now needs a storage adaptor
2 Years Ago
Fixed dismount flags not updating when killing player due to invalid dismount
2 Years Ago
Merge from main
2 Years Ago
S2P on monuments that changed in the merge - reinstate layer changes
2 Years Ago
Removed extras from test map
2 Years Ago
Merge Main -> PhysicsLayerRevamp
2 Years Ago
This one is MultipleLootWagons (still needs Alistair setup on the new wagons, but main work is done).
2 Years Ago
Consolidating my branches that are ready to merge after this update. This one is VehicleClipVehicle.
2 Years Ago
▇▉▅ ▉▅█▄▌▋▉▍▆▊ ▄▅▇█▊▌ ▄▋▅▇▅▊█▅
2 Years Ago
subtracting 77886 merge from pistol slide updates
2 Years Ago
▄▊▅▇▊▋▉ - ▌▉▌▉█▋▌ ▅▄▆█ ▉▆█▊▊▊▊▄▉▌ ▅██▉▍▉▌▍▉▌▆▅
2 Years Ago
merge from qol_dec_22/door_locked_default_option
2 Years Ago
Replaced turnstiles in the scene
2 Years Ago
Updated Turnstile