reporust_rebootcancel

126,895 Commits over 4,109 Days - 1.29cph!

2 Years Ago
Merge from building_skins_3
2 Years Ago
Compile fix
2 Years Ago
merge from streamer_mode_skull
2 Years Ago
merge from main
2 Years Ago
merge from building_skins_3
2 Years Ago
Fixed cowbell mallet not appearing in right hand when using a cowbell (broken in 77011)
2 Years Ago
Reapply genetic clamping on sell orders, exempting anything consumable so pumpkins and corn can still be sold in bulk
2 Years Ago
Testing out changing the locker material to Specular Setup for better workshop compatibilty
2 Years Ago
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2 Years Ago
Fixed being able to add markers too close to other markers, specifically when the cursor was hovering over another marker
2 Years Ago
Radial menu no longer changes colour of the selected icon to white if the outline is enabled
2 Years Ago
Fix skull trophy not updating when skull is removed
2 Years Ago
Container blocks will now randomise colour via the construction skin component instead of using the shader world position (shader world pos was going to be problematic for gibs) Removed random option from container colour spray can wheel Upgrading a block to the shipping container skin will now use the last colour that was applied via a spraycan by that player, if the player has not used a spraycan to change the colour of a block in the current life a random colour will be selected
2 Years Ago
Merge from main -> streamer_mode_skull
2 Years Ago
Fix nametags & teamui names not updating until the player comes in and out of network range after toggling "use steam nicknames" option
2 Years Ago
Merge from main -> steam_nickname_fix
2 Years Ago
Lighting progress & related files
2 Years Ago
Fix flamethrower consuming 1 fuel when flame is started Rocket launchers can still fire when out of ammo
2 Years Ago
merge from main -> infinite_ammo_convar
2 Years Ago
Parent merge
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from underwater_cinematic
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from more_map_markers
2 Years Ago
Fixed exception when deleting a marker from the top left list Fix map view snapping to a point of interest when pressing the delete button
2 Years Ago
switching the culling output around a bit
2 Years Ago
Fixed sampler limit errors in "Rust/Standard Blend 4-Way"
2 Years Ago
Prefab backup & light fixture mat tweaks
2 Years Ago
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2 Years Ago
merge from wipe_timer_improvements
2 Years Ago
Client compile fix
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Don't play sound when pressing Q / E in radial menu on items that do not have Q / E options Removing more unused code
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Fixed contact self-shadowing on transmissive materials
2 Years Ago
Lighting prefab. Tweaks to new office ceiling A fixtures.
2 Years Ago
Refactor wipe timer to use cron expressions (using the Cronos library, which handles things like DST) Add a new convar to specify the timezone to use for wipe time calculation (wipeTimezone, default Europe/London to match force wipe times) Add a convar to specify a custom cron expression to use for the wipe schedule (wipeCronOverride) Turn PrintWipe into a console command and add more info to it for testing configs
2 Years Ago
Add analytics of "how much bag quota" used when sleeping bag/bed is placed
2 Years Ago
Include explicitly if damage taken results in a death Include if the victim is crawling or wounded
2 Years Ago
Disable TriggerAnalytics & remove the rest of the server analytics
2 Years Ago
partially set up mining quarry prefab and track contoller
2 Years Ago
merge from main
2 Years Ago
merge from steam_nickname_fix
2 Years Ago
merge from metrics_tunnel_loot
2 Years Ago
Removed legacy analytics Implemented missing legacy analytics into new analytics system Log active item of players alongside position every 1min